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Game Patch Notes

Dead by Daylight update for PS4 and Xbox One Changelog

Dead By Daylight update patch notes are now available for PS4 and Xbox One. Recently, Dead By Daylight patch was released with The SAW DLC which includes a New Killer (The Pig), a new Survivor (David Tapp) and a new Map (Gideon Meat Plant). In addition, Dead By Daylight update also includes various bug fixes and game improvements.

Dead by Daylight Update Patch Notes

FEATURES & CONTENT

  • Content – Removed the Winter Event gift box skin and replaced with the Mystery Box
  • Content – Removed the Winter accessories and themed skins from the lobbies and in game
  • Content – Removed the Winter themed lobby and menu music
  • Content – Removed the possibility for the “Winter Party Starter” firecracker item to spawn in chests and in the Bloodweb
  • Feature – Added a “Secondary Power” keybinding to the Killer Controls. Hag players can now rebind the Teleport button, which should now prevent accidental teleports when using the Mint Rag add-on.

BALANCE

BloodWeb Changes

  • Changed the half price cost of the Mystery Box back to the original values
  • Readjusted drop rates of items from level 25 to 50
  • The mystery boxes appearance rate is back at what it was prior to the Winter Event.

Design Changes

  • Blindness status effect now blocks auras of hooked and downed survivors. (This includes Hex: The Third Seal and Huntress Add-ons)
  • NURSE: After blinking, the Nurse used to have a special attack with different speed values and detection zones. This has been removed. The Nurse will now have a regular lunge after blinking.
  • NURSE: Duration of the blink now depends on the how long the player charged the blink for, rather than the distance traveled during the blink. The time required to fully charge a blink (2 seconds), the maximum distance traveled (20 meters) and the time required to cover that distance (1.5 seconds) remain unchanged.
  • NURSE: Lunge speed has been adjusted: She will now accelerate to a maximum speed of 6.9 m/s during the lunge, like other killers. Previously, her regular (non-blink) attack was slower than other killers due to her reduced movement speed.
  • NURSE: Reappearance time is now much shorter and should be occurring as she blinks, this should remove the feeling that her collision is in place before she is visible, and allow for visual feedback in order to play against The Nurse.
  • NURSE: We’ve updated how much time it takes to blink and linked this timing to how long The Nurse Blinks. Due to the Blink mechanic improvement, Nurse’s are now able to short blink instead of being forced to blink in relation to how long they have charged. Coupling the charge time for how long the nurse will take to displace herself will allows for survivors to always have a similar visual queue and timing to give them time to try and dodge The Nurse.
  • NURSE: We’ve updated how we calculate where the Nurse Blinks, this change allows the Nurse to blink upwards and downwards with more accuracy. This change has also enabled the Nurse to vary how far she Blinks, allowing her to blink closer when previously she would have committed to the distance she had charged. This will significantly improve the Nurse’s ability to Blink. The following points will address the additional balance changes that should counterbalance the improved Blink.
  • SCRATCH MARKS: We’ve adjusted how Scratch Marks are displayed, they should no longer be; showing up on a floor above a survivor and showing up on walls that are opposite of a survivor running. They will still show up under floors when a survivor is running above it.
  • Save The Best for Last’s text and functionality has been updated. The successful attack cooldown will not be lost when changing targets during a chase and will continue to be active as long as a chase is held for more than 20 seconds.

Map Changes

  • Added logic that limits the number of generic pallets that can spawn inside the Badham Preschool map to 3. Made the outside pallets procedural.
  • Changed the minimum and a maximum number of procedural pallets that can spawn. Global Change.
  • Fixed an exploit on the harvester object in the farm theme.
  • Implemented a new pallet management system that allows us to tweak the minimum and a maximum number of procedural pallets that can spawn per map.
  • Increased the minimum spawning distance between procedural pallets from 8m to 10m. Global Change.
  • Reduced the number of pallets that can spawn on the edges of the Backwater Swamp maps.

Bug Fixes

  • Added “Personal” to the Chalk Pouch, Cream Chalk Pouch and Ivory Chalk Pouch offering descriptions in all languages except Portuguese, Polish, Traditional Chinese, Korean and Japanese
  • Added “Personal” to the Escape! Cake and Survivor Pudding Anniversary offerings descriptions in all languages except Portuguese, Polish, Traditional Chinese, Korean and Japanese
  • Changed the name of Jake’s Old Man head customization from the Head Case DLC pack to Old Man Jake
  • Fixed a missing word in one of the survivors loading screen tooltips
  • Fixed a typo in the Doctor’s “Obedience” – Carter’s Notes add-on that referred to Shake it off instead of Snap Out Of It
  • Fixed a typo in the Survivors’ Health State section of the Killers Help & Tutorials Guide
  • Dead By Daylight patch 1.25 fixed a visual desync between host and client that could cause The Nurse to become invisible after a double blink or Memento Mori
  • Fixed an issue that allowed players to get on top of one of the piers in The Pale Rose
  • Fixed an issue that blocked Killer movement when a survivor was crouched in front of the hay bale on the combine harvester in Coldwind Farm maps
  • Fixed an issue that caused incorrect audio to play when The Shape killed a survivor
  • Fixed an issue that caused perk bonuses to appear as Offering bonuses on the tally screen. English only.
  • Dead By Daylight version 1.25 addressed an issue that caused the Cursed status effect and debuff icon not to appear when Hex: Ruin or Hex: Huntress Lullaby were triggered
  • Fixed an issue that caused the Nightmare’s eyes to appear translucent in game
  • Fixed an issue that caused the Upgrade button to erroneously disappear from the tally screen
  • Fixed an issue that caused the aura of a Survivor opening an exit gate to show at the improper range when using the Wake-Up! perk
  • Fixed an issue that caused the equipped perks in the Loadout to reset when switching roles in a Kill Your Friends
  • Fixed an issue that could cause an invisible survivor pawn to appear in a match when that survivor disconnected during loading
  • Fixed an issue that could sometimes cause the points on the scoreboard to be inconsistent between host and clients
  • Dead By Daylight update 1.25 addressed an issue that made it impossible to search a chest in Mother’s Dwelling
  • Fixed an issue that made it impossible to track the hatch or bear traps via the Rainbow Map item or the Black Silk Cord/Red Rope map add-ons
  • Fixed an issue that made it possible for the Engineer’s Toolbox to sabotage
  • Fixed an issue that visually caused add-ons from a previously equipped item to remain when switching items in the Loadout
  • Dead By Daylight 1.25 addressed an issue where Killers were not awarded bonus Bloodpoints with the perk Hex: Thrill of the Hunt equipped
  • Fixed an issue where clients had the Kill Your Friends Loadout if they left the private match
  • Fixed an issue with The Nurse’s Plaid Flannel add-on that caused it to indicate the wrong position for the blink. It should now accurately display the target location for the blink.
  • Fixed an issue with The Nurse’s Plaid Flannel add-on that caused the blink indicator to display the shading used for being behind an object at all times. It will now properly display with light shading when unobstructed, and dark shading when behind an object. This should make it clearer where the blink will land.
  • Dead By Daylight version 1.25 addressed multiple issues that blocked player movement when a survivor was on specific hooks in Treatment Theatre
  • Fixed multiple typos in various Daily Rituals
  • Fixed various impassable gaps in the Badham Preschool map
  • Dead By Daylight update 1.25 fixed various impassable gaps in the Coldwind Farm maps
  • Fixed various impassable gaps in the Disturbed Ward map
  • Fixed various impassable gaps in the MacMillan Estate maps
  • Tentatively fixed an issue that could occasionally cause no outdoor hooks to spawn in the MacMillan Estate maps #2. Due to the nature of this issue, it was difficult to reproduce and we will be tracking the status of the issue after this patch to confirm.
  • Updated various Offerings and add-on descriptions to properly reflect their behavior in all languages

XBOX ONE 

  • Fixed an issue that caused a “No Network Connection” message when signing out of an active profile during the title loading screen
  • Fixed an issue that caused an incorrect error message to prompt the user when signing out of an active profile during the credits
  • Fixed an issue that caused a crash when the host of a Kill Your Friends lobby signed out of their active gamer profile during the session loading
  • Fixed an issue that prevented the user from inviting friends to a Survive With Friends lobby when accepting an invite while queued in the SWF lobby
Categories
Gaming

Fortnite Update 2.3 brings Battle Royale changes and bug fixes

Fortnite Update 2.3 will be available tomorrow on PS4, Xbox One, and PC. The latest patch includes bug fixes and some long-anticipated changes for Battle Royale. This will include an option to remove aim-assist on consoles, and more. The Winter Event for Save the World will be ending on Jan 25. The Mutant Storms is also returning. Check out full patch notes below.

Chug Jug
FNBR_Social_ChugJug_BR-PT.png
Low HP? No Shields? Enemies all around? Give yourself a fighting chance with the all-new Chug Jug! Find a safe place to Chug this Jug for 15 seconds and gain max Health + Shields.
Winter Event Wrap Up
The inclement weather brings more than your average Storms this time around, featuring the Minibosses introduced in the Holiday Event. Earn seasonal gold from new quests! Put it towards those evolution materials in the Event Store with weekly rotating items.

PATCH NOTES – BATTLE ROYALE

GAMEPLAY

  • Added AutoRun!
    • Input defaults for PC are “=” and “NumLock”
    • Input defaults for controller is double-clicking the left stick.
  • Added a setting to disable aim assist on consoles.
  • Remapped weapon binds on AZERTY keyboards to the top row number keys.
Bug Fixes
  • Wooden power poles no longer block building.
  • Spike Traps found in Supply Drops will now stack with other Spike Traps found elsewhere.
  • The Spike Trap’s effective range will now more accurately match the distance of the spike animation. The damage area was previously too large.
  • Supply drops no longer hover above the ground after landing.
  • Fixed an issue which prevented the Shield Potion and Slurp Juice visual effects from playing when the player is already shielded.
  • Fixed an issue that made Cozy Campfires appear to be active after they have expired.
  • Fixed an issue which caused collision of eliminated players to persist for too long.
  • Fixed an issue which allowed players to hide inside of supply drops if the supply drop landed on a crouched player.
  • Fixed an issue which allowed players to pass through walls as they edited them.
  • Optimized the speed at which players can cycle building pieces under poor network conditions.
  • Fixed an issue which caused dropped items to fall off the edge of the map and spawn near a living player.
  • Kicking a basketball through a soccer net no longer counts as a goal. Soccer balls still count.

WEAPONS

Bug Fixes
  • Improved the accuracy of grenade arcs.
  • Fixed an issue which allowed players to switch between two scoped weapons without leaving the scoped view.
  • Player’s weapons will no longer disappear for a short time after the effects of the Boogie Bomb wear off.
  • Reduced the delay between throwing a grenade and switching to another weapon.

GENERAL

  • Shadowplay Highlights now records player knockdowns (DBNO).
  • Quitting a match early will no longer award stat or challenge progress. Progress will only be awarded when a player leaves after they are eliminated or have won.
Bug Fixes
  • Players can no longer purchase the Battle Pass x10 Tier bundle when at or above Battle Pass tier 65.
    • We fixed this on January 19th and affected players have been compensated.
  • Fixed an issue which allowed items in the locker to rotate on the wrong axis while spinning them.
  • Fixed an issue which caused the client to lock up after ALT-TABing on PC.
  • While spectating, players will now be returned to scoped view when the spectated player switches between scoped weapons, instead of being pulled into third-person view.
  • Brick building effects have been fixed.
  • Players can now mute party members from the lobby screen.
  • Players banned from voice chat can no longer use it on the lobby screen.

UI

  • Added Auto Decline Friend Requests as a new option for PC players to the Social Widget.
    • When enabled, friend requests will be auto-declined. Enabling this option will decline all pending friend requests.
Bug Fixes
  • Friend and Party invite notifications will now correctly appear for Battle Royale players that have never played Save the World.
  • You no longer open the fullscreen map while spectating a player with report menu up,
    • This issue only occurred if a player was using the “Combat Pro” controller config.
  • The radial emote menu will no longer persist after the warm-up phase if left open.
  • Characters pose no longer resets after opening the news widget.
  • The ping value displayed in the Net Debug Stats UI is now more accurate. It will appear higher than before for all players.

AUDIO

  • Lowered volume of bus music and the sound played when jumping out of the bus.
  • Lowered volume of wind sounds played during skydiving and gliding.
  • Lowered the volume of gunfire, footsteps, and impacts during warmup phase.
  • Removed the “Caw” sound layer from the Death Valley pickaxe.
  • Removed some layers from the new pickaxe sounds that could be mistaken for bullet whiz-bys
Bug Fixes
  • Music from dance emotes will no longer overlap.
  • Loot chest audio is no longer hushed by pickaxe impact sounds.

WORLD

  • Added more loot spawns to Haunted Hills.
Bug Fixes
  • Fixed missing collision on junkyard crane.
  • Fixed two areas where players could hide under the terrain by the edge of the river.
  • Fixed a section of the Moisty Mire water that did not slow players down.
  • Fixed a mine cart in Shifty Shafts that could not be destroyed.
  • Fixed an issue causing the soccer stadium to sometimes not load in properly.
  • Fixed a seam in the terrain near Flush Factory that allowed players to see through the map.
  • Added collision to pillars in Haunted Hills so players can no longer hide inside them.
  • Scoring a goal in the Soccer stadium will now show proper visual effects.

PATCH NOTES – SAVE THE WORLD

MUTANT STORM EVENT RETURNS!

  • This storm season, Mutant Storms will appear in greater numbers.
  • Mutant Storm mission alerts award Storm Tickets in addition to the Evolution Materials that they usually drop.
    • Quota: 10 per day.
  • Up to 5 Mutant Storms are available at a time in Stonewood, and up to 25 Active Storms are available at a time in Plankerton, Canny Valley, and Twine Peaks.
  • Purchased upgrade Llamas award Storm Tickets.
  • All missions will continue to award Seasonal Gold, and Daily Quests will continue to award Daily Coins.
  • Most Event Quests award Storm Tickets.
    • Some Event Quests award V-Bucks.
  • Hydraulic Weapons and Storm Zone Heroes have returned, and are available in the Storm Llamas during this event.
  • Event Store has been updated!
    • The Legendary Hydra Transform Key is available in the Event Store!
    • The Event Store also offers Legendary Constructor BASE Hype.
      • The Event Storm Llama also has a chance of awarding this hero.
  • Since we’re reintroducing the Legendary Hydra with this Mutant Storms event, it can now be recycled, put in the Collection Book and consumes inventory space.
  • For every 1,000 unspent Snowflake tickets, a Holiday Survival Llama will automatically be granted and can be found in the Loot Tab. All remaining tickets will be lost.

 

MINI-BOSSES

  • Mini-bosses are still present on the map, but the number of mission alerts have been reduced from the Holiday event.
  • Up to 3 of these Mini-Boss mission alerts can appear in Stonewood at a time and up to 6 at a time in Plankerton, Canny and Twine.
    • Quota: 3 per day.
  • These Mini-boss alerts have replaced the old generic Mission Alerts that used to be on the map. As a result:
    • Mini-boss Alerts can now be played in higher-difficulty missions that you have not unlocked yet.
    • Mini-boss Alerts reward a wide array of items, including transform keys, schematics, survivors, and more!
  • Return of “Mini-Boss” Quests:
    • Awards Seasonal Gold currency and is repeatable.
    • Seasonal Gold currency can be used to purchase items from the Event Store.
      • This currency only lasts for a season, so spend it while you can!

GAMEPLAY

  • Added Auto-Run!
    • Input defaults for PC are “=” and “NumLock”.
    • Input defaults for controller is double-clicking the left stick.
  • Adjusted several weapon Perk rolls
    • Break shotguns can no longer roll Rate of Fire perks
    • VinderTech Rocket Hammer can now roll Energy and Elemental perks
    • VinderTech and Vacuum Tube sniper rifles can now roll perks that trigger a small explosion of damage after headshot kills.
  • Standardized the damage melee weapons do to the environment.
    • Melee weapons previously varied from 20%-70% of weapon damage depending upon the weapon type and the target material.
    • All weapons are now set to a flat 50% of weapon damage against wood and stone, and 20% versus metal.
    • Pickaxes remain unaffected.

Bug Fixes

  • Lightning Pistol now correctly shows up as part of the Vacuum Tube weapon set.

HEROES

Bug Fixes
  • Frag grenades and cluster bombs will no longer fall through water, which caused Soldier’s to be unable to throw a second grenade.
  • Fixed an issue that was causing TEDDY to have reduced range while firing.

UI

  • Added Auto Decline Friend Requests as a new option for PC players to the Social Widget.
  • When enabled, friend requests will be auto-declined. Enabling this option will decline all pending friend requests.
  • Added count indicator to collection book slots.
  • Added XP counts to the Collection Book Rewards schedule.
  • Added total count to “root” rows on the collection book nav.
  • Power widgets now show buffed power glow when buffed from party members.
  • “Warcry” tooltip now properly displays the melee attack speed bonus
Bug Fixes
  • Consumable item transform keys can now only create items that match the rarity of the key.
    • This will prevent players from accidentally using a high-rarity consumable transform key to create a low-rarity item.
  • Mission alert rewards will no longer show in the objectives menu in-game when the player had already collected the current mission alert or reached their quota.
  • Buying Llamas during the tutorial will no longer cause the UI to have display issues.
  • Fixed a visual issue that made it look like Survivor power levels weren’t increasing after leveling them up.
  • Fixed an issue that was causing large font power levels to appear where teammates names should go.

ART/ANIMATION

  • Blinking lights on the Vacuum Tube weapons have been boxed up and put into the attic until next year. The lights have returned to their default orange color.
  • Energy weapons no longer appear completely blue.

 

Known Issues

In an effort to continue increasing our level of transparency and communication we’re going to begin posting “Known Issues” with our patch notes. This section will identify issues we’re aware of that will be in the latest patch. This is our first attempt at this section and very much a work in progress. This will continue to improve in the coming weeks.

  • Hitching happening at various times such as players joining matches, player loadout changes and day to night transitions.
  • Items in the game seem larger than they should.
  • Friend UI is displaying incorrectly.
  • The “Keep Out” perk is currently not lasting the full 10 seconds.
  • When Reset Building Choice is set to “Off” in the settings, while in zone building choices will reset and sometimes not appear.

Check your game updates tomorrow for Fortnite 2.3 patch.

Categories
Game Patch Notes

PUBG Xbox One Update 6 coming with Auto-run function – Patch Notes

PlayerUnknown’s Battlegrounds patch 6 for Xbox One will be available soon. According to the official patch notes, the latest PUBG update 6 will include various bug fixes and improvements.

In addition, the patch will also add the auto-run function to the game. Check out more details below.

PlayerUnknown’s Battlegrounds Xbox One Update 6 Patch Notes

Gameplay

  • Added Auto-run function(from a standstill, double-clicking L3 will activate auto-run)
  • Players can now drop equipped weapons with Y button when inventory screen is active
  • Grenades can once again be cycled by tapping right on D-pad
  • Players can now cancel casting actions while the inventory screen is active

Optimization

  • Continued optimizations and crash fixes

Option

  • Game controller guide has been updated

Bug fixes

  • Buildings around the Military Base have had their collision adjusted
  • Camera shake when riding as a passenger in vehicles has been reduced
  • Inventory character models have returned to their normal stance
  • Fixed a camera issue created by unintended Aim Down Sights and Free Look interactions
  •  “A” button will no longer refresh game results screen
  • Team UI will now correctly show the proper direction teammates are facing over larger distances
  • Player changes to markers on the in-game map will now be properly applied to their teammate’s in-game map
  • Fixed an issue where switching to throwables under certain conditions left the player empty-handed
  • Adjusted character positioning when exiting vehicles and parachutes.

The update will be available later today.

Categories
Gaming

Ubisoft Far Cry 5 PC System Requirements and details

Far Cry 5 PC System Requirements and other details are now available ahead of its launch on 27 March. You will require GeForce GTX 670 or AMD R9 270 with 2GB VRAM to play the game at lowest settings. The game on PC will get extra graphics tweak options. Check out more details below.

Far Cry 5 PC system requirements

MINIMUM CONFIGURATION:

  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • PROCESSOR: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 8GB
  • Resolution: 720p
  • Video Preset: Low

RECOMMENDED CONFIGURATION (60 FPS):

  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • PROCESSOR: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 8GB
  • Resolution: 1080p
  • Video Preset: High

4K 30 FPS CONFIGURATION:

  • OS: Windows 10 (64-bit version only)
  • PROCESSOR: Intel Core i7-6700 @ 3.4 GHz or AMD Ryzen 5 1600X @ 3.6 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 1070 or AMD RX Vega 56 (8GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 16GB
  • Resolution: 2160p
  • Video Preset: High

4K 60 FPS CONFIGURATION:

  • OS: Windows 10 (64-bit version only)
  • PROCESSOR: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
  • VIDEO CARD: NVIDIA GeForce GTX 1080 SLI or AMD RX Vega 56 CFX (8GB VRAM with Shader Model 5.0 or better)
  • SYSTEM RAM: 16GB
  • Resolution: 2160p
  • Video Preset: High/Ultra
Ubisoft Far Cry 5 PC System Requirements Sihmar
Ubisoft Far Cry 5 PC System Requirements Sihmar
Categories
Gaming

“Permissions to access online multiplayer may have changed” issue with Destiny 2

Destiny 2 and Destiny 1 PlayStation 4 players are currently getting “Permissions to access online multiplayer may have changed” error on their console. You are able to start up the game, progress past the main menu and make it to the character select screen before you are hit with the following error:

“ATTENTION – You have lost connection to the Destiny 2 servers. Your Permissions to access online multiplayer gameplay may have changed or your profile may have been signed in elsewhere. ”

Permissions to access online multiplayer may have changed
Permissions to access online multiplayer may have changed

However, it’s not a connection issue but it’s a problem that is affecting a lot of players. Also, if you remain signed in then you are safe.

Bungie is aware of this issue and working on it.

Categories
Patch Notes

FORTNITE 1.35 Patch Notes for PS4 and Xbox One

Fortnite 1.35 (2.2.0) Update for PS4, Xbox One, and PC is now available for download. According to the official Fortnite update 1.35 patch notes, the latest patch includes the Battle Royale map update, along with a number of other improvements to the Scoped AR, voice chat, and much more. In addition, friendly Fire is now disabled with Fortnite version 1.35. Also, the Save the World winter event is now extended until January 24. Check out full patch notes below.

Fortnite Update 1.35 PS4 Patch Notes

NEW

Map Update

  • Discover a new city, underground mine and a number of other brand new locations scattered across the Western side of the map. Biomes are also now available, enriching the environment and personalizing each area.

Battle Pass Bonuses

  • Get a free 5 tier head start in Season 3 when you purchase the Season 2 Battle Pass.
    Buy ten Battle Pass tiers for the price of six with this special bundle in the store.

    Fortnite Update 1.35 Patch Notes PS4 Sihmar
    Fortnite Update 1.35 PS 4 Patch Notes

Voice Chat

  • The pre-game lobby now fully supports voice chat!

Battle Royale Changes in Fortnite version 1.35

WEAPONS

  • Fortnite update 1.35 removed the Scoped AR from Supply Drops.
  • Updated the scope for the Scoped AR.
  • Replaced the old arrow reticle with a more modern design. It should be easier to tell where you are aiming and where your crosshair actually is.
  • The Snowball Launcher has been replaced by the normal Grenade Launcher.
  • Fortnite 1.35 also slightly increased the size of the grenade (loot).
Bug Fixes
  • Fixed frag and smoke grenades exploding on impact when hitting shallow water.
  • Fortnite update 1.35 addressed a bug where the grenade toss animation ended prematurely when tossing the last grenade in a stack.
  • The Boogie Bomb effect will now kick players out of weapon targeting.
  • Players can no longer place traps while affected by the Boogie Bomb.
  • Explosion effects now play properly on water surfaces after Fortnite version 1.35.

GAMEPLAY

  • With Fortnite update 1.35, friendly Fire is now disabled.
  • Players will now immediately aim their weapon upon landing on the ground if they press and hold the aim button while in the air.
  • Pickups no longer take priority over reviving DBNO squad members.
  • After Fortnite 1.35 patch, empty chests and metal street lights will no longer block players from building.
  • Corn stalks are now destroyed upon taking any damage.
Bug Fixes
  • Fortnite version 1.35 adjusted how ammo crates drop ammo so that they don’t overlap the ammo box itself.
    Attempting to use a scope while playing an emote will now cancel the animation.
  • Addressed an issue that prevented players from picking up eliminated player’s items.
  • Fixed a few issues which caused supply drops to pass through player built structures.
  • Fortnite update 1.35 addressed a bug which caused a trap to deal no damage if a ramp or roof is placed in front of the trap.
  • Build mode visuals no longer persist when using a Launch Pad or when knocked into the DBNO state.
  • Fixed an issue that allowed players to see through the smoke grenade effect while scoped.
  • You can now move forward and backward while gliding when facing straight up and down.
  • The Cozy Campfire trap no longer heals eliminated players.
  • Fortnite 1.35 update addressed a bug which caused the glider to sometimes deploy sideways after using a launchpad.
Fortnite version 1.35 PS4 Patch Notes
Fortnite version 1.35 PS4 Patch Notes

WORLD

  • The map has been updated with many new points of interest, biomes, and more!
  • Players now interact with grass and foliage as they walk through it.
  • Added water effects when entering and exiting water.
  • Fortnite update 1.35 added a new post-process effect for when your camera goes below the water surface.
  • It will now look like you are actually underwater, and you can no longer see for an infinite distance.
  • Added Ammo Boxes to Dusty Depot.
  • Fortnite 1.35 increased the amount of metal harvested from shipping containers.
Bug Fixes
  • Water no longer blocks bullets and projectiles.

ITEM SHOP

  • Players should see six daily store slots instead of four (Starting on January 17th, 2018 ).
  • The Weekly Item shop is changing to the Featured Item Shop(Starting on January 21st, 2018).
  • Offers will update twice weekly instead of once.

UI

  • Sniper elimination feed messages now include elimination distance in meters.
  • When spectating a far away player, a “loading” message may be displayed for a short time, and the game world will appear after loading completes. You cannot switch to another spectated player until the load completes.
  • The “Reset Building Choice” option now defaults to “Off” in Battle Royale.
  • Fortnite 1.35 added a new option to select which voice chat input device to use.
Bug Fixes
  • The “Select Mode” button is now greyed out and unselectable after readying up.
    When selecting “Report Player” the “Name” field will no longer auto-fill the the player’s own name.
  • Fortnite update 1.35 adjusted the “Cancel/Unready” button so it looks more like the “Ready” button.
  • The “Press E to Pickup” prompt no longer persists for DBNO players.
  • Addressed an issue that made the voice chat icon appear to be active if the player disabled their voice chat while it was active.
  • Fortnite 1.35 update fixed an issue which caused the revive icon to remain over a player if two players revived them at the same time.
  • Players will now be able to unready if the party leader cancels matchmaking while in the “Loading Content” phase.
  • The matchmaking UI will now properly update when joining a different Battle Royale lobby while the user is set to Ready.
  • Fixed local user always showing up in the global leaderboard with 0 wins if they aren’t in the global top 50 list.

PERFORMANCE

  • Fortnite version 1.35 added level streaming, which loads the world on-the-fly as you move around, enabling a richer map and improved performance.
  • Improved frame rate by greatly reducing the number of objects that need to be updated.
  • Loading times have been greatly improved. It’s over twice as fast to load into the match on PS4 and Xbox One!
  • Loading content before matchmaking now completes quicker.
  • Hitching when garbage collecting memory every minute reduced with Fortnite 1.35 update.
  • Hitching caused by updating objects when the time of day changes from day to night, and vice-versa is now reduced with Fortnite update 1.35.
  • Reduced the amount of system and GPU memory used.
  • Optimized the visual effects played when distant buildings are hit.
  • Improved overall frame rate by optimizing how player animation and footsteps are handled.
  • Cozy Campfire and Boogie Bomb items no longer cause a hitch when seen the first time in a match.
  • Encountering players with specific skins for the first time in a match no longer causes a hitch.

ART/ANIMATION

  • Greatly improved the visual quality of distant trees by using impostor billboards instead of regular meshes. This also improves overall frame rate and reduces visual popping as you approach the trees.
Bug Fixes
  • Fixed an issue that could cause remote players to look like they have stopped animating.
  • Fortnite version 1.35 improved the “Ride the Pony” animation so the character’s arm no longer pops.
  • Players will no longer appear as if they are still holding a weapon after being hit by a Boogie Bomb.
  • Fixed an issue that prevented the character’s launch animation from playing if a Launch Pad is placed directly at a player’s feet.
  • Fortnite update 1.35 adjusted the color of the Shield Potion so that’s easier to see.
  • Fixed an issue that caused teammates to appear stuck in the sliding animation if they were knocked DBNO while in the air or sliding.
  • Cozy Campfire special effects are now visible on low and medium settings.

AUDIO

  • Fortnite 1.35 added new audio for pickaxes that were previously using default swing sounds.
  • Added a pick-up sound effect for the damage trap.
Bug Fixes
  • Fixed an issue which caused footstep sounds to play at an incorrect cadence or not at all while a player is not on screen.
  • Consumable item audio is now adjusted with the SFX volume slider rather than the Dialogue slider.
  • Fortnite version 1.35 PS4 update fixed an issue which caused players to hear bullet “whiz-by” sounds from their own shots.
  • Addressed an issue that sometimes caused a falling wind sound to loop repeatedly after being eliminated.
  • Gunfire audio will no longer pan to the left & right as you move away from where you shot.
  • Volume of consumable pick-up sounds is reduced with Fortnite update 1.35.
  • Reduced volume of collection sound when harvesting wood.
  • Fixed issues with rapid left/right panning when dropping weapons, and attempting to build in an invalid location.
  • According to the Fortnite update 1.35 patch notes, the new update removed the jarring stone impact sound from the AC/DC pickaxe.

GENERAL

  • Voice chat now supported in the pre-game lobby.
  • Cosmetic items can now be rotated in the locker and store pages. Left click and drag or use the right thumbstick on the controller to rotate them.
  • Removed the winter theme from the pre-game lobby.
Bug Fixes
  • Fixed an issue which allowed players to get credit for completing challenges that were not completed.
  • According to the Fortnite update 1.35 patch notes, the new update addressed an issue which allowed aim assist to function while using a mouse.
  • Friend requests can now be sent to players that have left the match, using the + icon next to their name.
  • Clicking “Join” on a Discord invite when the client is not open would will no longer cause you to fail when trying to join a party.

Save the World Changes in Fortnite 1.35

GAMEPLAY

Bug Fixes
  • Shielders will now properly drop quest items for “Loks Book of Monsters” quest.
  • Fixed an issue with the Grenade Generation perk. The player is now rewarded with a grenade after eliminating 20 enemies rather than 21.
  • Fortnite version 1.35 fixed an issue where the pickaxe heavy attack was not harvesting resources.
  • Addressed an issue where the Shielder enemy would flicker after the Husk it was shielding was defeated.
  • Fixed an issue that caused quest highlights on objects to disappear when building near the object.
  • Fortnite 1.35 addressed an issue that caused some parties to disband after a game.
Fortnite 1.35 update for PS4 and Xbox One
Fortnite 1.35 update for PS4 and Xbox One

HEROES

  • Fortnite update 1.35 added clarification to the tooltip of the Constructor ability, “DECOY”.
    It now states it’s made of metal, and thus vulnerable to nature damage.
Bug Fixes
  • Impact from abilities will now properly scale with Hero Ability Damage. As a result abilities will now correctly stagger, stun, and knockback enemies at high levels.
  • Addressed an issue where proximity mines wouldn’t disappear when the player who placed them left the match or died.
  • Fortnite version 1.35 addressed an issue where frag grenades could still be used even when the player didn’t have enough stamina to use it.
  • Addressed an issue where the Soldier’s “Advanced Tactics” health bonus wasn’t properly scaling in the late game.
  • Fortnite 1.35 update addressed an issue where the Frag Grenade perk “Cluster Bomb” was triggering twice rather than just once.
  • Fixed the tool-tip for Air Strike which incorrectly stated that Air Strike drops 12 bombs, instead of 13.
  • Fortnite update 1.35 addressed a bug where the Outlander Fragment abilities TEDDY and Shock Tower weren’t receiving the energy damage bonus from the Energized support perk.

UI

  • The Commander XP curve has been inflated to make way for front-end crafting. This is to ensure that low-value items (e.g. ammo) are worth at least 1 Commander XP when crafted in the main menus.
  • Commander XP will appear larger than it did previously, but the amount of Commander XP you have earned toward your next level has been preserved, and the time it takes to level up remains unchanged.
  • Fortnite patch 1.35 increased players’ current Daily Bonus XP and current Boost XP reserves to match the new Commander XP scale.
  • Squad screens will no longer show health and shield as being buffed at all times. It will instead properly show the buff/debuff arrows on health and shield stats when previewing slotting.
Bug Fixes
  • Localization issue in the Transform menu is now fixed with Fortnite version 1.35.
  • Fixed an issue where the game background would move while using a controller to view the mission details.
  • Addressed an issue which caused players to lose menu functionality after leaving a party.
  • Research skill tree node that was missing a prerequisite is now with the Fortnite 1.35.
  • Now the Research Tier 3 Party Resistance node requires Party Tech and Party Resistance.
  • Fixed an issue where recent player lists weren’t populating immediately after a game.

ART/ANIMATION

Bug Fixes
  • Fortnite update 1.35 fixed the flame animation rotation on the Lobber head.

GENERAL

  • Searched chests and containers will no longer block players from building.
  • Cornstalks are no longer searchable with the latest Fortnite version 1.35 update.
  • Your game window will now properly appear on the primary monitor.
Bug Fixes
  • Fortnite 1.35 update fixed a rare crash on Xbox One.

Check your game update and download latest Fortnite Update 1.35 on PS4 and Xbox One.

Categories
Game Patch Notes

Fortnite Update brings New Map Updates, Battle Pass Bonuses and More

Fortnite Update 2.2.0 will be available tomorrow on PS4, Xbox One, and PC. The latest patch includes the long-awaited Battle Royale map update, along with a number of significant improvements to the Scoped AR, voice chat, and much more. In addition, the Save the World winter event has been extended until January 24. Check out full patch notes below.

Fortnite Update 2.2 Patch Notes

NEW

Map Update
Discover a new city, underground mine and a number of other brand new locations scattered across the Western side of the map. Biomes are also premiering in this patch, enriching the environment and personalizing each area. Where are you going to drop?
Battle Pass Bonuses
  • Get a free 5 tier head start in Season 3 when you purchase the Season 2 Battle Pass.
  • Buy ten Battle Pass tiers for the price of six with this special bundle in the store. On sale now for a limited time!
Winter Event Wrap Up

The Save the World winter event has been extended until January 24.

Voice Chat

Continue your conversation in the pre-game lobby, which now fully supports voice chat!


PATCH NOTES – BATTLE ROYALE

WEAPONS

  • Removed the Scoped AR from Supply Drops.
  • Updated the scope for the Scoped AR.
    • Replaced the old arrow reticle with a more modern design. It should be easier to tell where you are aiming and where your crosshair actually is.
  • The Snowball Launcher has been replaced by the normal Grenade Launcher.
  • Slightly increased the size of the grenade (loot).
Bug Fixes
  • Fixed frag and smoke grenades exploding on impact when hitting shallow water.
  • Fixed an issue where the grenade toss animation ended prematurely when tossing the last grenade in a stack.
  • The Boogie Bomb effect will now kick players out of weapon targeting.
  • Players can no longer place traps while affected by the Boogie Bomb.
  • Explosion effects now play properly on water surfaces.

GAMEPLAY

  • Friendly Fire is now disabled. This is exploratory and subject to change. We will be closely evaluating this and want your feedback!
  • Players will now immediately aim their weapon upon landing on the ground if they press and hold the aim button while in the air.
  • Pickups no longer take priority over reviving DBNO squad members.
  • Empty chests and metal street lights will no longer block players from building.
  • Corn stalks are now destroyed upon taking any damage.
Bug Fixes
  • Adjusted how ammo crates drop ammo so that they don’t overlap the ammo box itself.
  • Attempting to use a scope while playing an emote will now cancel the animation.
  • Fixed an issue that prevented players from picking up eliminated player’s items.
  • Fixed a few issues which caused supply drops to pass through player built structures.
  • Fixed an issue which caused a trap to deal no damage if a ramp or roof is placed in front of the trap.
  • Build mode visuals no longer persist when using a Launch Pad or when knocked into the DBNO state.
  • Fixed an issue that allowed players to see through the smoke grenade effect while scoped.
  • You can now move forward and backward while gliding when facing straight up and down.
  • The Cozy Campfire trap no longer heals eliminated players.
  • Fixed an issue which caused the glider to sometimes deploy sideways after using a launchpad.

WORLD

  • The map has been updated with many new points of interest, biomes, and more!
  • Players now interact with grass and foliage as they walk through it.
  • Added water effects when entering and exiting water.
  • Added a new post-process effect for when your camera goes below the water surface.
    • It will now look like you are actually underwater, and you can no longer see for an infinite distance.
  • Added Ammo Boxes to Dusty Depot.
  • Increased the amount of metal harvested from shipping containers.
Bug Fixes
  • Water no longer blocks bullets and projectiles.

ITEM SHOP

  • Starting on January 17th, 2018 players should see six daily store slots instead of four.
  • Starting on January 21st, 2018 the Weekly Item shop is changing to the Featured Item Shop.
    • Offers will update twice weekly instead of once.

UI

  • Sniper elimination feed messages now include elimination distance in meters.
  • When spectating a far away player, a “loading” message may be displayed for a short time, and the game world will appear after loading completes.  You cannot switch to another spectated player until the load completes.
  • The “Reset Building Choice” option now defaults to “Off” in Battle Royale.
  • sAdded a new option to select which voice chat input device to use.
Bug Fixes
  • The “Select Mode” button is now greyed out and unselectable after readying up.
  • When selecting “Report Player” the “Name” field will no longer auto-fill the the player’s own name.
  • Adjusted the “Cancel/Unready” button so it looks more like the “Ready” button.
  • The “Press E to Pickup” prompt no longer persists for DBNO players.
  • Fixed an issue that made the voice chat icon appear to be active if the player disabled their voice chat while it was active.
  • Fixed an issue which caused the revive icon to remain over a player if two players revived them at the same time.
  • Players will now be able to unready if the party leader cancels matchmaking while in the “Loading Content” phase.
  • The matchmaking UI will now properly update when joining a different Battle Royale lobby while the user is set to Ready.
  • Fixed local user always showing up in the global leaderboard with 0 wins if they aren’t in the global top 50 list.

PERFORMANCE

  • Added level streaming, which loads the world on-the-fly as you move around, enabling a richer map and improved performance.
    • Improved frame rate by greatly reducing the number of objects that need to be updated.
    • Loading times have been greatly improved.  It’s over twice as fast to load into the match on PS4 and Xbox One!
    • Loading content before matchmaking now completes quicker.
    • Greatly reduced hitching when garbage collecting memory every minute.
    • Greatly reduced hitching caused by updating objects when the time of day changes from day to night, and vice-versa.
  • Reduced the amount of system and GPU memory used.
  • Optimized the visual effects played when distant buildings are hit.
  • Improved overall frame rate by optimizing how player animation and footsteps are handled.
  • Cozy Campfire and Boogie Bomb items no longer cause a hitch when seen the first time in a match.
  • Encountering players with specific skins for the first time in a match no longer causes a hitch.

ART/ANIMATION

  • Greatly improved the visual quality of distant trees by using impostor billboards instead of regular meshes. This also improves overall frame rate and reduces visual popping as you approach the trees.
Bug Fixes
  • Fixed an issue that could cause remote players to look like they have stopped animating.
  • Improved the “Ride the Pony” animation so the character’s arm no longer pops.
  • Players will no longer appear as if they are still holding a weapon after being hit by a Boogie Bomb.
  • Fixed an issue that prevented the character’s launch animation from playing if a Launch Pad is placed directly at a player’s feet.
  • Adjusted the color of the Shield Potion so that’s easier to see.
  • Fixed an issue that caused teammates to appear stuck in the sliding animation if they were knocked DBNO while in the air or sliding.
  • Cozy Campfire special effects are now visible on low and medium settings.

AUDIO

  • Added new audio for pickaxes that were previously using default swing sounds.
  • Added a pick-up sound effect for the damage trap.
Bug Fixes
  • Fixed an issue which caused footstep sounds to play at an incorrect cadence or not at all while a player is not on screen.
  • Consumable item audio is now adjusted with the SFX volume slider rather than the Dialogue slider.
  • Fixed an issue which caused players to hear bullet “whiz-by” sounds from their own shots.
  • Fixed an issue that sometimes caused a falling wind sound to loop repeatedly after being eliminated.
  • Gunfire audio will no longer pan to the left & right as you move away from where you shot.
  • Reduced volume of consumable pick-up sounds.
  • Reduced volume of collection sound when harvesting wood.
  • Fixed issues with rapid left/right panning when dropping weapons, and attempting to build in an invalid location.
  • Removed the jarring stone impact sound from the AC/DC pickaxe.

GENERAL

  • Voice chat now supported in the pre-game lobby.
  • Cosmetic items can now be rotated in the locker and store pages. Left click and drag or use the right thumbstick on the controller to rotate them.
  • Removed the winter theme from the pre-game lobby.
Bug Fixes
  • Fixed an issue which allowed players to get credit for completing challenges that were not completed.
  • Fixed an issue which allowed aim assist to function while using a mouse.
  • Friend requests can now be sent to players that have left the match, using the + icon next to their name.
  • Clicking “Join” on a Discord invite when the client is not open would will no longer cause you to fail when trying to join a party.

PATCH NOTES – SAVE THE WORLD

GAMEPLAY

Bug Fixes
  • Shielders will now properly drop quest items for “Loks Book of Monsters” quest.
  • Fixed an issue with the Grenade Generation perk. The player is now rewarded with a grenade after eliminating 20 enemies rather than 21.
  • Fixed an issue where the pickaxe heavy attack was not harvesting resources.
  • Fixed an issue where the Shielder enemy would flicker after the Husk it was shielding was defeated.
  • Fixed an issue that caused quest highlights on objects to disappear when building near the object.
  • Fixed an issue that caused some parties to disband after a game.

HEROES

  • Added clarification to the tooltip of the Constructor ability, “DECOY”.
    • It now states it’s made of metal, and thus vulnerable to nature damage.
Bug Fixes
  • Impact from abilities will now properly scale with Hero Ability Damage. As a result abilities will now correctly stagger, stun, and knockback enemies at high levels.
  • Fixed an issue where proximity mines wouldn’t disappear when the player who placed them left the match or died.
  • Fixed an issue where frag grenades could still be used even when the player didn’t have enough stamina to use it.
  • Fixed an issue where the Soldier’s “Advanced Tactics” health bonus wasn’t properly  scaling in the late game.
  • Fixed an issue where the Frag Grenade perk “Cluster Bomb” was triggering twice rather than just once.
  • Fixed the tool-tip for Air Strike which incorrectly stated that Air Strike drops 12 bombs, instead of 13.
  • Fixed an issue where the Outlander Fragment abilities TEDDY and Shock Tower weren’t receiving the energy damage bonus from the Energized support perk.

UI

  • The Commander XP curve has been inflated to make way for front-end crafting. This is to ensure that low-value items (e.g. ammo) are worth at least 1 Commander XP when crafted in the main menus.
    • Commander XP will appear larger than it did previously, but the amount of Commander XP you have earned toward your next level has been preserved, and the time it takes to level up remains unchanged.
    • Increased players’ current Daily Bonus XP and current Boost XP reserves to match the new Commander XP scale.
  • Squad screens will no longer show health and shield as being buffed at all times. It will instead properly show the buff/debuff arrows on health and shield stats when previewing slotting.
Bug Fixes
  • Fixed a localization issue in the Transform menu.
  • Fixed an issue where the game background would move while using a controller to view the mission details.
  • Fixed an issue which caused players to lose menu functionality after leaving a party.
  • Fixed a Research skill tree node that was missing a prerequisite.
    • Now the Research Tier 3 Party Resistance node requires Party Tech and Party Resistance.
  • Fixed an issue where recent player lists weren’t populating immediately after a game.

ART/ANIMATION

Bug Fixes
  • Corrected flame animation rotation on the Lobber head.

GENERAL

  • Searched chests and containers will no longer block players from building.
  • Cornstalks are no longer searchable.
  • Your game window will now properly appear on the primary monitor.
Bug Fixes
  • Fixed a rare crash on Xbox One.
Categories
Game Patch Notes

Assassin’s Creed Origins Update 1.07 Patch Notes for PS4 and Xbox One

Assassin’s Creed Origins update 1.07 now available on Xbox One and PC. According to the Assassins Creed Origins 1.07 patch notes, the latest update has added support for the upcoming “The Hidden Ones” expansion and “Incoming Threat” quest to the game. In addition, Assassin’s Creed Origins patch 1.07 also added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest. Check out full changelog below.

Update: The update for PS4 will roll out soon.

Assassin's Creed Origins 1.07
Assassin’s Creed Origins 1.07

Assassin’s Creed Origins Update 1.07 Patch Notes

  • Added support for the upcoming “The Hidden Ones” expansion
  • Added “Incoming Threat” quest to the game
  • Updated items loot pool of the Heka Chest (more details in the “New Features” section)

NEW FEATURES

  • Added a new quest to the world: “Incoming Threat”
  • Assassins Creed Origins patch 1.07 added the Atlas view on the World Map displaying the Sinai and the Valley of Kings regions
  • Added support for the “The Hidden Ones” expansion
  • Added the possibility to sell-back outfits to the Weaver shops
  • Assassins Creed Origins version 1.07 added all the latest Store items from the Nightmare, First Civilization, Gladiator, Wacky, and Almighty packs to the Heka Chest
  • Added the option to toggle the visibility of inventory items on the Gear menu

QUEST

  • Improved various cinematic transitions
  • Assassins Creed Origins update 1.07 increased the resistance of Khaliset to the Overpower Ultra ability
  • Corrected the visual size of Isfet’s weapon in the quest “Lady of Slaughter” to match its collision box
  • Prevented Tahirah from following the playable character after a certain distance in the quest “Reunion”
  • Fixed various issues that might occur when skipping cinematics
  • Assassin’s Creed Origins patch 1.07 fixed an issue causing the stash in the quest “The Mousetrap” to float
  • Fixed an issue preventing the player from completing the quest “The Healer”
  • Assassins Creed Origins 1.07 fixed various situations causing Jumbe, the War Elephant, to reset in the middle of combat
  • Fixed an issue preventing the playable character from climbing and fighting while in the quest “The Final Weighing”
  • Fixed an issue allowing Thutmose to lose his felucca in the quest “Blood in the Water”
  • Assassin’s Creed Origins patch 1.07 fixed the delay before the Quest Completed trigger when completing the quest “A Tithe By Any Other Name”
Assassins Creed Origins 1.07
Assassins Creed Origins 1.07

ACTIVITIES

  • Assassin’s Creed Origins 1.07 reduce the difficulty of Hippodrome races
  • Fixed an issue preventing enemies from being able to be pushed into the pit of the Duelist II Arena encounter
  • Assassins Creed Origins update 1.07 fixed an issue where players were ranked incorrectly after completing a Hippodrome race

Gameplay Changes in Assassin’s Creed Origins 1.07

  • Improved the behavior of tamed animals
  • Fixed various issues on how fire was applying damage to the playable character and NPCs
  • Fixed an issue with the spawning of the playable character in the Haueris Nome
  • Assassin’s Creed Origins patch 1.07 addressed an issue that could cause a desynchronization when controlling Senu from a hiding location
  • Assassin’s Creed Origins 1.07 fixed the damage bonus applied by Master abilities, which was lower than designed
  • Fixed an issue that could prevent the Chain Attack ability to work
  • Assassin’s Creed Origins version 1.07 addressed an issue that could prevent the Adrenaline ability to be triggered
  • Fixed the Overpower Chain Throw ability that was awarding Assassinate bonus XP
  • Assassin’s Creed Origins 1.07 fixed an issue allowing the inactive weapon to cause damage
  • Fixed an issue with the distance counter not updating correctly when NPC is outside of the field of view
  • Assassins Creed Origins version 1.07 fixed various situation where the playable character could remain stuck
  • Fixed various issues with the animations of the playable character
  • Fixed various issues with the spawning, the reactions, and the animations of NPCs
Assassin's Creed Origins patch 1.07 Patch Notes
Assassin’s Creed Origins patch 1.07 Patch Notes

UI Changes in Assassins Creed Origins 1.07

  • Assassins Creed Origins patch 1.07 added the leaderboard to the Horde Mode menu panel
  • Fixed an issue with the Target Menu not properly showing The Scarab after reloading the save game
  • Fixed various issues with the World Map filters
  • Assassins Creed Origins patch 1.07 addressed an issue making arrow disappear from its quiver in the gear page when using the customization options
  • Assassins Creed Origins 1.07 fixed an overlapping issue with Custom Markers when playing in Traditional Chinese
  • Fixed an issue where the “Bathhouse Towel” outfit would appear as new every time the playable character exits the bathhouse
  • Fixed a mistranslation on a Papyrus puzzle when playing in Russian
  • Assassin’s Creed Origins patch 1.07 fixed an issue with the distance counter not updating correctly when NPCs are outside of the field of view
  • Fixed some discrepancies in the Quest Log
  • Assassin’s Creed Origins update 1.07 fixed various typos
  • [Xbox One X] Fixed the user associated with the “Best Score” in the Arena leaderboard after having switched profile in the main menu
  • [PC] Added a message telling players to restart their game after acquiring new downloadable contents
  • [PC] Added the ‘Hide Icons’ action to the Eagle section of the Customize Controls option menu
  • [PC] Fixed the Fast Travel action in the World Map

WORLD

  • Fixed the models of the Level 10 gears
  • Assassin’s Creed Origins 1.07 fixed an issue with Weaver shops selling the same outfit more than once
  • Fixed an issue with cages that could open by themselves when they had a prisoner
  • Fixed several areas where the playable character could go through collisions

GRAPHICS & AUDIO

  • Assassins Creed Origins patch 1.07 balanced the audio volume level in different areas
  • Fixed an issue when the playable character could continue to talk after dying
  • Assassins Creed Origins 1.07 fixed various visual issues that could occur when transitioning from indoor to outdoor
  • Fixed an issue with the intensity of the red when in HDR

SYSTEM

  • Improve overall stability of the game application
  • Assassins Creed Origins patch 1.07 addressed various infinite loadings and black screen hangs
  • [PC] Fixed game freeze after minimizing all tabs in Windows 7
  • [PC] Improved Performance Metrics graphs functionality

Check your game update and download latest Assassin’s Creed Origins update 1.07 on your PS4 and Xbox One.

Categories
Game Patch Notes

Street Fighter V update 1.17 adds Sakura, Arcade Mode – Patch Notes

Street Fighter V update 1.17 or SFV Arcade Edition is now available for download. According to the official Street Fighter V version 1.17 patch notes, the new update includes a new character Sakura, Arcade Mode, Extra Battle Mode, Team Battle Mode and much more. In addition, the SFV Arcade Edition also includes various character changes and bug fixes. Check out full details below.

Street Fighter V Update 1.17 (SFV Arcade Edition) Patch Notes

Sakura

The Street Fighter series resident schoolgirl, Sakura, has graduated high school and now sports a more mature look that reflects her current job in an arcade. Sakura is free to play for all SFV: Arcade Edition and existing SFV players.

Arcade Mode

SFV: Arcade Edition patch introduces an Arcade Mode. You’ll choose between six different paths that each represent a main title in the series. Each path remains true to its respective title, containing the relevant characters, costumes, and music, in order to further celebrate Street Fighter’s 30th anniversary year. If you’re connected to the internet, your Arcade Score will be uploaded to monthly leaderboards where the top player will receive a unique title.

Extra Battle Mode

Street Fighter V Arcade Edition for PS4

A new Extra Battle mode lets you obtain unique costumes, titles, Fight Money, and EXP.

Team Battle Mode

Street Fighter V Arcade Edition for PS4

Team Battle Mode can set up each local match to your liking, including the number of characters per team (up to 5), how much Vitality is recovered in between fights, if you want the matchups to be randomized, and much more. Team Battle Mode is also a completely viable option if you want to set up a team on your own or are trying to learn multiple characters at once since you can play against the CPU.

V-Trigger IIs

Street Fighter V Arcade Edition for PS4

Every character now has a V-Trigger II, which can significantly alter their playstyles and open up potential they may not have had in the past.

GENERAL

Training Mode Options

  • In the Attack Data display, you can now view each action’s frame data.
  • You can now turn on Frame Advantage in Color to determine when each action has an advantage.
    • If the character is in blue, they have an advantage. If they’re in red, they have a disadvantage. Take a look at the example below.

Fighter ID and Home Change

  • As of January 16, you will be able to change your Fighter ID (FID) and Home (flag) using either 200K Fight Money or MSRP $9.99 in the store.
    • One purchase of the “Fighter ID & Home Change” ticket will allow you one access opportunity where you can change your FID and Home once.
    • Even if you change only the FID or only the Home during this access, it will still consume the ticket and count as an instance. So if you want to change both, please change them at this time.
    • All items purchased from the in-game shop and/or the PlayStation Store and/or the Steam Store, as well as play data, will not be affected when changing your FID and/or Home.
    • Updated FID and Home flag will not be reflected in some portion of the game such as previous play history (e.g. Battle Log, Replay Data, etc.)
    • Please be aware that selecting a Home has no bearing on matchmaking.

Grand Master Rank

  • The Grand Master Rank is now available for players who have League Points of over 35,000.

Overall Balancing

  • Increased active frames for Regular Throws from 2F to 3F
  • Increased combo scaling for combos that include a V-Trigger activation
  • Increased recovery for Command Throws
  • Made revisions to the hurtboxes for jumping attacks, and to the normal moves that are primarily used as anti-airs
  • Changed properties of moves that change the position of the character, which may affect certain combos.

You can read characters changes here.

The Street Fighter V servers are now down for maintenance. Check your game update and download latest Street Fighter V update 1.17 or The SFV: Arcade Edition patch on PS4 and PC.

 

Categories
Game Patch Notes

Conan Exiles Xbox One Update Patch Notes released (15.01.2017)

Conan Exiles Xbox One patch is now available for download. According to the official Conan Exiles Xbox One update patch notes, today’s hotfix includes bug fixes and crash fixes. In addition, Siege foundations should no longer have a building score of 0. Also, the new update has added an arrow indicating stick position when controlling the radial menu with a gamepad. Check out full details below.

Conan Exiles Xbox One Update
Conan Exiles Xbox One Update

Conan Exiles Xbox One Update Patch Notes

  • Siege foundations should no longer have a building score of 0
  • Paperdoll model in inventory screens should no longer flash black when opened
  • Added an arrow indicating stick position when controlling the radial menu with a gamepad.
  • Improvements to the Carousel GUI
  • Conan Exiles update for Xbox One added a news window in the main menu
  • Game should no longer crash after pressing the “More” option on an equipped armor piece
  • Thrall recipes now collapse when there is no thrall selected.
  • It should now be possible to edit and delete map markers on Xbox
  • Crafting station should no longer show all player recipes
  • LT and RT should now respond as intended when placing building pieces
  • Certain default server settings in single-player games should no longer be set to 0
  • Vault lootbags should no longer fall though the world once you’ve dismantled a Vault
  • The client should no longer crash when a placement brush interacts with large destroyed meshes
  • Conan Exiles Xbox One patch fixed an issue where selecting something in the radial menu would result in nothing
  • Conan Exiles Xbox One update fixed empty text not being accepted in inventory and crafting search
  • It should now be possible to load ammo into a Trebuchet when using a controller
  • Fixed an Xbox crash that would occur when using the admin panel
  • Radial menu improvements
  • Dyeing your armor should now work as intended
  • Fixed a bug where players wouldn’t gain experience after leaving and re-joining a single-player co-op game
  • Avatar Tokens should now be craftable again
  • Fixed a crash bug that would happen when disconnecting from a server.

Previously, major Conan Exiles update 32 was released with the weapon and armor modification system. In addition, there is now more dynamic weather through changing winds, increasing fog, rain, snow, and thunderstorms.

Check your game update and download latest Conan Exiles Xbox One patch.