Ultimate Admiral Dreadnoughts update 1.08.9 is now available to download on PC. According to the official Ultimate Admiral Dreadnoughts patch notes, the latest update addresses some bugs and crashes.
Previously, a major update 1.08.9 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Ultimate Admiral Dreadnoughts version 1.08.9 will fix a few of these issues.
Check out more details below.
Ultimate Admiral Dreadnoughts 1.08.9 Patch Notes – August 10, 2022
- Various repairs in the code of penetration estimations. The shell speed estimations are now properly working and showing accurate data info in the gun tables and ship stats. These changes will also affect the battle as the penetrations are calculated with improved consistency.
- Fixed old issue of shell hits to, sometimes, appear inconsistent. A hit could appear landing on the bow but it was physically and visually evaluated as a citadel hit in the sections eventually causing inconsistent damage. The hit mapping repairs fixes various issues reported by players regarding penetration, damage and hit rates, as deck hits would be very inconsistent.
- Fixed wrong damage information of ships in the campaign, causing confusion to players, and sometimes wrong evaluation of ships to get into repairs or not.
- Fixed old issue of wrongly allowing Task Forces to be auto-replenished with crew at sea (while adding crew is impossible from the fleet management). The ships should now properly return to port for repairs if the crew losses become high. This fix also addresses the exploit of players parking huge battleship task forces in AI waters and progressively destroying them because the ships would not be damaged (Due to previous damage repair wrong info) nor have any crew losses on the next turns, so eventually the Task Forces dominated the area. AI overpowered fleets will also become less effective in an equal way.
- Fixed “Saved Crew” indication not appearing in consecutive battles.
- Definite fix of turret rotation bugs. Now the turrets will not fire at impossible angles and will follow the ship listing left or right. If the turrets are not able to fire due to horizontal/vertical angle then this will appear on the respective gun info.