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Gloria Victis Version 0.9.9.1 Patch Notes – January 26, 2023

A new Gloria Victis update 0.9.9.1 released on PC, PS4, PS5, and Xbox one. According to the official Gloria Victis patch notes, the latest update 0.9.9.1 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Gloria Victis patch 0.9.9.1 will fix a few of these issues.

Check out more details below.

Gloria Victis 0.9.9.1Patch Notes – Jan. 26, 2023

Guild Activity Rewards!

Without the goal of deactivating the weekly State of War, we knew that we needed to add an additional goal for guilds to achieve their weekly activity. Until now, the amount of deactivation points reached was converted to Guild Technology progression, but based on our Community feedback, we wanted to give the guilds an additional reward that gives a reward to guild members as well as a good way to gather all the guild members at one time to perform some fun activities.

With this in mind, we have introduced Guild Activity Tokens. These will be delivered to the Notification Center of the guild’s leader each week based on the guild’s activity levels. These tokens will enable the leaders to launch special events on the map with better rewards!

Currently, the guilds will be rewarded with 2 types of tokens (“Key to Griffins Camp” and “Siege Token”), each one letting the guild start a different event:

  • Reward for 50% and 100% guild activity — a token granting access to a Griffin Company event with better rewards (3 new bosses with top-tier loot, additional chests, and crates with top-tier materials). This event is mostly dedicated to the smaller guilds. Deliver the token to a special event marked on the map to start the guild event.
  • Reward for 150% and 200% guild activity — a token granting access to a new “Show of Strength” event that is started by delivering the token to the siege camp of an enemy nation’s homelands’ castles (i.e Blackrock, Waterford for Midland)

A guild will receive all the tokens for their activity level and below, meaning that a guild with 200% activity will receive a total of 2 tokens for the Griffin Company and 2 tokens for the “Show of Strength” event.

We believe that this system will better reward guilds for their activity as well as make them an essential part of nation gameplay, as it gives guilds more chances to provide “content” for entire nations, even though these events can be started by guilds, whole nations can participate in them.

We would like to extend that system in the future by adding more events to it. We think that moving some of the events currently available on the map to this system could be a good idea, however, adding such events to this system would require us to disable them from being started in other ways. We were thinking about events like Catacombs of Temple of Doom, but decided not to implement them, as we would like to know your view and your suggestions for the future improvement of this system!

Redesigned Treasure Map locations

Another important to note change this week is the redesign of the treasure map’s treasure locations. From now on:

  • Tier 1 maps have treasures located on the capital island
  • Tier 2 maps have treasures located in the frontier region (on-sided non-loots)
  • Tier 3 maps have treasures located in the outside ring of the map
  • Tier 4 maps have treasures located in the middle of the map (loot zone)
  • Tier 5 maps are located in places far away from players’ homeland and away from any transportation links, making these expensive chests riskier to obtain.

We believe that this change will better fit the use case of the maps, enabling players to choose a region they play in and while doing other activities in that area, they can also look for the hidden treasures!

New Combat Tutorial Quest

We have taken another look at the starting quests for all three nations, with the aim of improving our combat tutorial. From now on, the first quest for each nation has been changed to a combat tutorial that lets new players learn the basics whilst fighting combat dummies instead of throwing them straight into the fight.

GIF_WALKA_TUTORIAL

Quality of Life

  • Reduced the required Glory Level for Glory Shop rewards. From now on the max required level is 100 instead of 120. Items with lower level requirements have also been adjusted, to match the change in the max level requirement.
  • Some adjustments to armor’s damage reductions, especially lower-tier medium armor. This change should improve the survivability of newer players after the recent increase in weapon damage.
  • Increased the number of points that can be gained by performing PvE activities during a siege. From now on killing guards or destroying siege engines will award more points to the scoreboard.
  • Fixed the Guild Activity UI progress bar to now scale properly and show the entire progress from 0% to a max of 200%.

Fixes

  • Fixed a bug that caused ChD medium armor nodes of T3 and T4 not giving proper bonuses after unlocking mastery nodes.
  • Fixed an edge case in Abandoned Outpost events in the middle of the map that could result in fewer waves of enemies spawning than was intended.
  • Fixed the “Swamp Herbs” Questboard quest in the middle of the map. Herbs should be properly gatherable now.
  • Fixed an issue causing joining a Valley of Death tournament to duplicate tutorials.
  • Fixed a bug that prevented players from respawning in the nearest location to their death if a siege even was active nearby.
  • Fixed an improper rewards label for treasure maps
  • Fixed lists of lore and friends being duplicated after joining the Valley of Death Tournament
  • Fixed minor bugs in Guilds “next level reward” UI

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