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No One Survived Version Patch Notes – July 21, 2023

A new No One Survived update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s No One Survived update will address some of these issues and bugs.

Read what is new and fixed in today’s No One Survived patch. Read the official patch notes below.

No One Survived Patch Notes – July 21, 2023

  • Add achievement system (some achievements can only be activated when the local machine is a host)
  • Add sound effects for first person weapon switching
  • In PVP mode, the map can now be used
  • Right click in the Third-person pronoun to precisely aim
  • Associate Fov adjustment (the first person’s Fov can now be adjusted in the settings interface)
  • Add usage permission restrictions for functional buildings
  • Optimize first person bow and arrow shooting effects (added screen vibration)
  • Optimizing the recoil of first-person handguns
  • Optimize for excessive first person lens shake when using certain workbenches
  • Optimize some firearms shooting animations and running animations
  • Adjust the angle of view shaking amplitude during first person ammunition changing, jumping, and squatting
  • Optimize the adjustment of special effects for cracking down on tree smoke
Bug fix:
  • Repairing the death of farmed animals, no death animation will be played on the client
  • Fix the issue of the pot disappearing (finally found a way to reproduce this bug)
  • Fix ballistic deviation under mechanical aiming
  • Fix ballistic offset in client mode
  • When repairing and filling combustion materials, regardless of the remaining combustion time, all materials will be consumed
  • Fixed the possibility of getting stuck while searching for supplies and playing the search animation continuously
  • When repairing dragging backpack items, close the backpack and the UI of the dragged item will always exist
  • Fixed the inability to enter the military base gate (caused by the addition of first person expansion of character collision volume)
  • Fix throwing spear, no throwing animation will play when there is no physical strength
  • Fixed the character rendering error when the client entered the car in the first person mode

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