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Nordicandia Version 1.3.4 Patch Notes – July 21, 2023

A new Nordicandia update 1.3.4 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Nordicandia update 1.3.4 will address some of these issues and bugs.

Read what is new and fixed in today’s Nordicandia patch. Read the official patch notes below.

Nordicandia Patch 1.3.4 Notes – July 21, 2023


  • Added 88 new unique items
  • Added 3 new Necromancer item sets
  • Greatly reduced flat force field affix scaling (not retroactively)
  • Increased flat evasion affix scaling (not retroactively)
  • Added new Warrior skill: Whirlwind
  • Necromancer now has equal chance to find Heavy, Medium and Light armors, since Necromancer have set item options for all base types.
  • Fixed Guild Siege where monsters weren’t moving on start


  • Reduced chance of finding weapons (meaning that it’s more likely to find armor pieces now compared to before)
  • Added a new general mastery for Necromancer Shadowbolt
  • Added a 9-set bonus to The Dreadnought set
  • Added mixology to Necromancer skills
  • Reduced audio volume of Necromancer Unholy Rage spellcast
  • Minion bonuses to necromancer minions such as the master summoner passive and other sources now increases the base value by x% instead of giving a flat +x% (except for Gift of The Vampire, which gives +x% since minions do not inherit any leech by default)
  • Improved Mage Tornado and Thunderstrike graphics
  • Since leech also applies to damage over time, the weakest leech instance is now removed when adding a new one when you’re at max number of leech stacks, instead of discarding the new stack.
    This should also help reaching your leech cap more efficiently when you have a high health pool or multiple sources of low leech stacks.
  • Fixed Necromancer Astral Walk that didn’t always teleport minions with you
  • Fixed Hunter Mana arrows that wasn’t triggering Idle Powershot
  • Fixed so that moved items are automatically synced with server before exiting
  • Fixed the “move all items” button and double clicking an item that wasn’t moving any items from the Recovered Stash
  • Fixed minions that weren’t updating stats in realtime such as when assigning attributes
  • Fixed some skills with idle mastery that weren’t auto-cast correctly due to range issues
  • Fixed damage weapon conversion that wasn’t calculated properly for elemental damage
  • When you are muted in chat it now prints the duration you are muted for

Balance updates

  • Increased monster health by ~25%
  • Reduced flat force field bonus from mindpower
  • Reduced Necromancer minion attack speed inheritance by 20%
  • Reduced Mage Ice Nova base freeze duration by 1 second
  • Increased Mage Elemental Seal radius
  • Increased Tornado attraction mastery attraction speed (how fast enemies are drawn into the tornado) and attraction radius
  • Slightly reduced flat armor affix scaling (not retroactively)
  • Increased the resistance build-up on monsters each time they are stunned or frozen to 49%, rendering them immune to freeze and stun when they have 100% resistance or more
  • Increased the knockback build-up on monsters each time they are knocked back to 19%, rendering them immune to knockback when they have more than 100% resistance or more
  • Odr totem’s fire and cold cast speeds have been reduced.

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