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20 Minutes Till Dawn Update 0.6.3 Patch Notes – June 18, 2022

20 Minutes Till Dawn update 0.6.3 is now available to download on PC. According to the official 20 Minutes Till Dawn patch notes, the latest update 0.6.3 addresses some bugs and crashes.

Previously, a major update 0.6.3 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s 20 Minutes Till Dawn version 0.6.3 will fix a few of these issues.

Check out more details below.

20 Minutes Till Dawn 0.6.3 Patch Notes – June 18, 2022

Weapons
  • Crossbow: Changed passive to – Hold the shoot button to charge. Charging gives more damage and piercing to your bullets.
  • Fire Cannon: Reworked to behave like a continuously firing, short range flamethrower.
  • Batgun: Damage increased from 6 to 8. Bounce +1
  • Dual SMGs: Time to reload changed from 2.5 seconds to 2 seconds. Max ammo reduced from 32 to 24.
  • Grenade Launcher: Damage increase from 45 to 60. Time for grenades to explode shortened.
Characters
  • Hina dash damage increased to 3x bullet damage.
Upgrade Perks
  • Electro Mage: Lightning now strikes enemy closest to your cursor.
  • Glare: Damage increased from 5 to 25
  • Dragon: Pierce +1
  • Powershot: Damage increased to from 25% to 35%
  • Bigshot: Damage increased from 35% to 45%
  • Fresh Clip: Damage after reloading increased from 30% to 50%
  • Firestarter: Launches a fireball every 5th attack instead of every 4th
  • Frostbite: Damage reduced from 35% to 15% of enemy max HP
  • Shatter: Damage reduced from 25% to 10% of enemy max HP
Enemies
  • HP of enemies from 10 minutes to 18 minutes reduced for a smoother difficulty ramp.
  • Increased how often Shoggoth (laser eye boss) attacks.

Fixes

  • Fixed a bug with Sight Magic not applying all on-hit effects
  • Fixed a bug that would cause a gun to keep reloading non-stop if canceling out of it with Hina’s Dash, which effectively gave the player infinite ammo.
  • Fixed a bug that caused Trees to do 0 damage to the player.
  • Fixed a bug where if Guardian activated off of one of Lilith’s spirits, it would cause spirits, bullets, and enemies to stop moving.
  • Fixed a bug that would cause the game to crash if Guardian activated off of Hina’s shadow clone.
  • Fixed a bug with Hina’s Enhanced Shadow not increasing her shadow clone’s attack speed.

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