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9-Bit Armies: A Bit Too Far Update Patch Notes – Aug 30, 2024

A new 9-Bit Armies: A Bit Too Far update released on PC. According to the official 9-Bit Armies: A Bit Too Far patch notes, the latest update addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s 9-Bit Armies: A Bit Too Far patch will fix a few of these issues.

Check out more details below.

9-Bit Armies: A Bit Too Far Patch Notes – Aug 30, 2024

Core Game

  • New Feature: Quickmatch Leaderboards have moved to quarterly reset. The first will be 1 month long, and the rest will be 3 months starting in October, January, April, and July.
  • Translation: German translations updated

Bug Fixes

  • Fix for player sometimes having the wrong veterancy set when joining a co-op campaign as a guest
  • Fixed (Hidden) Purple Star Objectives to display correctly in both solo and co-op campaigns.
  • Fixed bridges highlighting when they should not.

Campaign

  • Moved a bunch of campaign data (Gold Timers, Bonus Starting Resources, and Resource Node Values) to single Lua file per campaign (to make potential Mods easier).

Overlords Campaign

  • Hooked up victory and defeat animations
  • Fix for Preplaced Sentinel APC causing AI to send all preplaced infantry to it
  • Adjusted default Resource Node values to 12000 for most missions
  • Adjusted AI Unit counts for difficulty (including but not limited to: attack groups sizes, Grenadier Infantry Ratios, Defensives AA drones caps)
  • Updated AI Defensive Caps to fix potential issue with not being able to attack due to large defensive forces
  • Swapped rewards so buildable nuke comes before starting nuke
  • M02: Added Bark for Radars taking initial damage to give more warning
  • M03: Added Bark for Para canon taking initial damage to give more warning
  • M04: Added Barks related to building/losing Mobile HQs (Bronze)
  • M04:Added Barks related to Radiation and Cooling Towers
  • M04:Updated the Barks related to Allied Base under attack to be less annoying
  • M05: Add some Air Elementals
  • M06: Fixes so AI again correctly attempts to take back control points
  • M06: Gave AI access to para cannons
  • M06: Added some extra barks (including Flavor and related to Objective Updating)
  • M07: New Secret Objective
  • M07: Added Barks related to building/losing Mega Rocket Turrets (Bronze)
  • M07: Adjusted some enemy AI portal placements (including adding Air Elementals)
  • M08: Added some extra barks (including Flavor and related to Objective Updating)
  • M10: New Secret Objective that doesn’t go against the SILVER
  • M10: Gave AI access to para cannons and transport copters
  • M10: Outro Cinematic updated to match story

Sentinels Campaign

  • Swapped rewards so buildable orbital laser comes before starting version
  • M12: Silver Objective Update to match new text
  • M12: Outro Cinematic updated to match story

Download 9-Bit Armies: A Bit Too Far update on PC.

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