A new 9-Bit Armies: A Bit Too Far update released on PC. According to the official 9-Bit Armies: A Bit Too Far patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s 9-Bit Armies: A Bit Too Far patch will fix a few of these issues.
Check out more details below.
9-Bit Armies: A Bit Too Far Patch Notes – Aug 30, 2024
Core Game
- New Feature: Quickmatch Leaderboards have moved to quarterly reset. The first will be 1 month long, and the rest will be 3 months starting in October, January, April, and July.
- Translation: German translations updated
Bug Fixes
- Fix for player sometimes having the wrong veterancy set when joining a co-op campaign as a guest
- Fixed (Hidden) Purple Star Objectives to display correctly in both solo and co-op campaigns.
- Fixed bridges highlighting when they should not.
Campaign
- Moved a bunch of campaign data (Gold Timers, Bonus Starting Resources, and Resource Node Values) to single Lua file per campaign (to make potential Mods easier).
Overlords Campaign
- Hooked up victory and defeat animations
- Fix for Preplaced Sentinel APC causing AI to send all preplaced infantry to it
- Adjusted default Resource Node values to 12000 for most missions
- Adjusted AI Unit counts for difficulty (including but not limited to: attack groups sizes, Grenadier Infantry Ratios, Defensives AA drones caps)
- Updated AI Defensive Caps to fix potential issue with not being able to attack due to large defensive forces
- Swapped rewards so buildable nuke comes before starting nuke
- M02: Added Bark for Radars taking initial damage to give more warning
- M03: Added Bark for Para canon taking initial damage to give more warning
- M04: Added Barks related to building/losing Mobile HQs (Bronze)
- M04:Added Barks related to Radiation and Cooling Towers
- M04:Updated the Barks related to Allied Base under attack to be less annoying
- M05: Add some Air Elementals
- M06: Fixes so AI again correctly attempts to take back control points
- M06: Gave AI access to para cannons
- M06: Added some extra barks (including Flavor and related to Objective Updating)
- M07: New Secret Objective
- M07: Added Barks related to building/losing Mega Rocket Turrets (Bronze)
- M07: Adjusted some enemy AI portal placements (including adding Air Elementals)
- M08: Added some extra barks (including Flavor and related to Objective Updating)
- M10: New Secret Objective that doesn’t go against the SILVER
- M10: Gave AI access to para cannons and transport copters
- M10: Outro Cinematic updated to match story
Sentinels Campaign
- Swapped rewards so buildable orbital laser comes before starting version
- M12: Silver Objective Update to match new text
- M12: Outro Cinematic updated to match story
Download 9-Bit Armies: A Bit Too Far update on PC.
