19.9 C
New York
Saturday, May 18, 2024

Age of Darkness Final Stand Update 0.7.1 Patch Notes – June 27, 2022

Age of Darkness Final Stand update 0.7.1 is now available to download on PC. According to the official Age of Darkness Final Stand patch notes, the latest update 0.7.1 addresses some bugs and crashes.

Previously, a major update 0.7.1 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Age of Darkness Final Stand version 0.7.1 will fix a few of these issues.

Check out more details below.

Age of Darkness Final Stand 0.7.1 Patch Notes – June 27, 2022

Improvements
  • The Watchtower points to unrevealed Points of Interest.
Additional Changes
  • Improvements to collision to fix Nightmares stacking during Death Nights.
  • Watchtower Radius changes colour if overlapping with another Watchtower.
Balancing
  • Changed the Arbalest attack time from 5.8s to 5.3s to reflect v0.6.2 stats.
  • Changed the Arbalest Range from 5.5 to 6 to reflect v0.6.2 stats.
  • Changed Sentinel Gold and Iron costs to reflect v0.6.2 costs.
  • Reduced the Archer range to 3 to reflect v0.6.2 stats.
  • Changed Fire Sconce Wood cost from 30 to 50.
  • Changed Grand Ballista Tower Iron cost from 70 to 75.
  • Changed the resource value of the Farm from 0.28 to 0.31 per tile.
  • Changed the resource value of the Refined Farm from 0.49 to 0.60
  • Changed the gold upkeep for the Farm from 20 to 16.
Crashes
  • Fixed a crash that would occur when pressing Q+W simultaneously within the build menu.
  • Fixed a crash that would occur when selecting Farms.
Fixes & Changes
  • Fixed an issue where the Hero is respawning at The Keep when dying within Triage Tent radius.
  • Fixed an issue where the first arrow fired by an Archer is a fire arrow regardless of the Skill being purchased.
  • Fixed an issue where Archers would disappear if a garrisoned Tower was sold.
  • Fixed an issue where Farms were providing the incorrect amount of food per tile.
  • Fixed an issue where food resources decrease incorrectly when building a House in a Farms radius.
  • Fixed an issue where Tier 1 Nightmares appear in every Death Night
  • Fixed an issue where the Triage Tent UI doesn’t display the required villagers needed
  • Fixed an issue where the emboldened FX would appear on Buildings being constructed.
  • Fixed an issue where Buildings appear darker after construction.
  • Fixed an issue where the Day / Night Timer was incorrect after loading a save file.
  • Fixed an issue where Resource progress bars do not increase after loading a save file.
  • Fixed an issue where the Trade Bazaar resource stockpile increases when the game is paused.
  • Fixed an issue where the Death Music begins playing at the start of the Death Night countdown.

Related articles

Unnamed Space Idle Patch 0.53.0.2 Notes (V 0.53.0.2) – May 18, 2024

A new Unnamed Space Idle update 0.53.0.2 released on...

Bronzebeard’s Tavern Update Patch Notes – May 18, 2024

A new Bronzebeard's Tavern update patch notes are released...

What the Fog Update Patch Notes – May 17, 2024

A new What the Fog update patch notes are...

The Perfect Tower II Version 0.47.0 Patch Notes – May 17, 2024

The Perfect Tower II update 0.47.0 is now rolling...