19.9 C
New York
Thursday, November 5, 2026

Asteroids ++ Update 1.1.1c Patch Notes – July 5, 2024

Asteroids ++ update 1.1.1c is now rolling out on PC (Steam). According to the official Asteroids ++ patch notes, the latest update 1.1.1c added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Asteroids ++ patch 1.1.1c will fix a few of these issues.

Check out more details below.

Asteroids ++ Patch 1.1.1c Notes – July 5, 2024

Features/Changes

  • Changed how dark green asteroids can reflect bullets
Sniper

Sniper was made more expensive to act more like a secondary weapon, cost nerf it is

  • Sniper starting cost 50 > 75 (Nerf)
Shield

Shield was just too good to use so I decided to make it a bit more expensive, but still a good option regardless

  • Shield starting cost 50 > 75 (Nerf)
  • Shield procedural cost 0 > 35 (Nerf)
Bouncy Orbs

Bouncy orbs could be a bit more useful now with the introduction of dark green asteroids, at a procedural cost increased as you progress with leveling

  • Bouncy Orbs can now take up reflected player bullets and UFO bullets, at a cost of charge decrease (but it doesn’t reset)
  • Bouncy Orbs procedural cost 0 > 25 (Nerf)
Nuke

Nuke was dissatisfying to use compared to the black hole which could kinda do what a nuke does except its cheaper and a bit more limited, so I decided to make the nuke a bit more available while keeping okay costs on later levels. Also decreased ability cost for more infinite pierce uses

  • Nuke starting cost 300 > 200 (Buff)
  • Nuke procedural cost 125 > 75 (Buff)
  • Nuke ability cost 4000 > 3000 (Buff)
  • Nuke procedural ability cost 1000 > 750 (Buff)
Timestop

Timestop as an getaway ability was decent enough when having a lot more going on in the screen but UFO bullets aren’t stopped, so instead I’ve made them so they convert into player bullets with a cost

  • Timestop procedural cost 50 > 70 (Nerf)
  • Timestop turns all reflected and UFO bullets into player bullets upon use (Buff)
Repair Kit

Nobody used this thing, so I made it cheaper

  • Repair Kit starting cost 110 > 50 (Buff)
  • Repair Kit procedural cost 40 > 20 (Buff)
  • Repair Kit will recharge machineguns ability (Buff)
  • Repair Kit ability cost 400 > 250 (Buff)
  • Repair Kit procedural ability cost 250 > 150 (Buff)

Fixes

  • Bullets can sometimes get stuck in dark green asteroids and deal unintentional massive damage
  • Fixed wrong info when wave skipping
  • Fixed Repair Kit not working (thanks CqtnuNick)

Download Asteroids ++ update 1.1.1c on PC.

Related articles

Astronomics Version 0.83.1 Patch Notes – August 30, 2026

Astronomics update 0.83.1 is now rolling out on PC...

Allumeria Update 0.15.2 Patch Notes – Aug. 30, 2026

A new Allumeria update 0.15.2 released on PC. According...

Drive Beyond Horizons Update Patch Notes – Aug. 30, 2026

A new Drive Beyond Horizons update released on PC....

Eslabong Version 0.34.1 Patch Notes – August 30, 2026

A new Eslabong update 0.34.1 patch notes are released...