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Automobilista 2 Update 1.6.7 Patch Notes – Aug. 30, 2025

Automobilista 2 update 1.6.7 is now rolling out on PC (Steam). According to the official Automobilista 2 patch notes, the latest update 1.6.7 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Automobilista 2 patch 1.6.7 will fix a few of these issues.

Check out more details below.

Automobilista 2 Patch 1.6.7 Notes – August 30, 2025

CONTENT

  • Added Formula Vee Gen2 Class
  • Added Ligier JS P4 to Ligier European Series

GENERAL

  • Fixed the presented race results being inconsistent across different users and third-party platforms

    Improved the precision of final race results and timings by more accurately detecting the order of finish line crossings

  • Fixed multiplayer issue in which a retiree from the race would not show in final results Note: disqualified participants are also now included in the results but they go in last positions regardless of travelled distance due to infringement of rules
  • Fixed multiplayer issue in which a participant that had finished the race but left the session before the final results would not show in final results
  • Fixed Multiplayer issue in timed races which could lead to some participants doin one extra lap & spoiling final race results
  • Safety car is now excluded from the final arbitrated race results in multiplayer
  • Added further session and scoring logging information to multiplayer logs (MP hosts & clients continue to be encouraged to submit these logs for evaluation in the event of troubled sessions)
  • Fixed vehicles moved to track via reset button not being ghosted (they are now ghosted for 6s)
  • Fixed MP vehicle collidable state not properly replicating to remote clients after vehicle reset is used
  • Recently added extra road reflection now also affects the road outside the racing line at a lower intensity, Reduced the intensity of the recently added extra road reflection
  • Fixed inconsistent cockpit exposure being set to whichever vehicle loaded last

UI & HUD

  • Added Multiplayer Realism option to allow / disallow vehicle reset to track
  • Added option to disable HUD live edit messages (Gameplay > Display)
  • Added new HUD Options ICM page to allow editing of some HUD options on track
  • Enabled HUD map mode option on the in-game gameplay options screen
  • Fixed some HUD live edit messages still duplicating instead of replacing existing messages of the same type
  • Add support for toggling all repairs on and off in one action and group setting suspension and brake repairs on pit strategy editor page

PHYSICS

  • Revised Road Radial tread physics (F-Vees, Opala 1979, Opala Old Stock, Copa Fusca, Camaro ZL1, Caterham Academy, Copa Truck, TSI Cup
  • Minor adjustments to tread friction fade with velocity to F-Dirt, GT1 & Group C
  • Slightly reduced yaw sensitivity of rear wings in high downforce cars
  • Corrected minor inconstiencies with yaw aero losses for Mercedes Evo 2 & Sprint Race
  • Slightly increased drafting effects
  • Copa Fusca: Adjusted suspension rates, camber, toe settings & track width (setup reset required)
  • TSI Cup (All models): Added minor amount of positive lift on both ends

AI

  • Implemented new function to scale center of gravity for AI physics & improve balance in cars with substantial front or rearwards weight distribution cars
  • Various adjustments to AI center of gravity height scalar, bringing it closer to original physics
  • Various adjustments to AI oval parameters for better performance & racecraft
  • Further brake usage adjustments for F-Classics & F-HiTech Gen1
  • Further reduced AI lateral rates for classes in which AI were still prone to jerky lateral movements
  • Daytona Road Course: Adjusted the corridors around T1 and the chicane

AUDIO

  • Adjusted interior rumblestrip sound for road legal cars
  • F-Vee (both gens): Adjusted chase and external view engine sound pitch
  • Ligier JS2-R: updated transmission sound

TRACKS

  • Adjusted start / finish trigger to more precisely match textured S/F line in various tracks where that wasn´t already the case
  • Nurburgring 2025: Removed some unwanted ads from 24h layout
  • Daytona Oval: Moved safety car parking near the piane exit: Oval is now configured as Superspeedway
  • Barcelona: Moved finish line from the light gantry to the white lines near the front of the grid boxes
  • Road Atlanta Grid boxes are now moved behind the checkered finish line (extending up the hill past the fox bridge)

VEHICLES

  • Calibrated & normalised ‘Cockpit Exposer %’ for all non halo Formulas, Prototypes P2-P4 & Karting
  • Corvette Z06 GT3R: added extra dirt on all exterior materials, modified orange peel parameters and texture; modified windscreen texture and banner material; fixed number plate mesh z-fighting
  • Reduced downshift & throttle release backfiring scalars for GTP, GT3
  • Puma P052: Adjusted RPM LED range

Download Automobilista 2 update 1.6.7 on PC.

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