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Blade & Sorcery Version 1.2.1 Patch Notes – March 16, 2026

A new Blade & Sorcery update 1.2.1 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Blade & Sorcery update 1.2.1 will address some of these issues and bugs.

Read what is new and fixed in today’s Blade & Sorcery patch. Read the official patch notes below.

Blade & Sorcery Patch 1.2.1 Notes- March 16, 2026

CHANGES

  • [Change] Allow igniting torches with the flamethrower
  • [Change] Buff Airstrike skill
  • [Change] Disable Ranged Expertise on all spears

 

FIXES

  • [Fix] Fix Sentara Ship NPCs navmesh issues
  • [Fix] Avoid NRE during Release Areas
  • [Fix] handle NRE when ragdoll is destroyed while force is being applied
  • [Fix] Fix NRE in EffectModuleDecal
  • [Fix] Fix EffectAudio NRE
  • [Fix] Fix needing to double click some survival options
  • [Fix] Remove JsonIgnore from PushBehaviour merge key and reserialize to fix overriding brains
  • [Fix] Fix survival reward spawning and equipment despawning
  • [Fix] Reduce mesh duplication by not static batching single meshes
  • [Fix] Fix issue causing discombobulate to no longer work after changing levels
  • [Fix] LevelDatas failing to load due to a concurrency issue with level options
  • [Fix] Fix NRE in PIDController
  • [Fix] Fixed Trappdoor Collidergroup
  • [Fix] Pine tree branch damager
  • [Fix] Flintlock LOD dupe fix
  • [Fix] Sewer wood collider
  • [Fix] Fix missing colliders on Sup_pillar2.prefab
  • [Fix] Female Officer helmet clipping fix and torso skin weight adjustment
  • [Fix] Performance issue with the globe in the sentara ship
  • [Fix] Avoid multiple items being highlighted in the item book after switching category
  • [Fix] Fix Female Officer neck dismemberment

 

SDK

  • [SDK] Improve Catalog Editor usability in modding
  • [SDK] Override catalog path methods for MapData, ModOptionData
  • [SDK] Changed dropdowns in a number of components to use AppendToField
  • [SDK] Fix TextData JSON saving and catalog editor open folder button
  • [SDK] Catalog Editor considers overrider JSONs as being not drawn and shows a note
  • [SDK] Change UpdateAllExpressions signature in AdvancedAudioContainer to fix the inspector
  • [SDK] Prevent NREs from GameData related dropdowns in Catalog Editor
  • [SDK] Fix overriders drawing overtop each other in the Catalog Editor tree view
  • [SDK] Fix LootTable UI in catalog editor by unstripping methods for buttons and labels
  • [SDK] Fix custom categories, category groups, and factions not showing up in dropdowns
  • [SDK] Make sure catalog data types that have generated merge keys always get a key
  • [SDK] Fix error from removing element from list
  • [SDK] Fix multiple jsondbs being exported
  • [SDK] Improved clean destination support for android and windows exports. Improve adb command feedback
  • [SDK] Fixed multiple jsondbs being exported with a mod. Added functionality to rename mod folder and move catalog/bundles with it
  • [SDK] Allow modders to rename the mod name different to the folder name
  • [SDK] Update Protomap board
  • [SDK] Fix currencies dictionary not drawing in GameModeData InventoryStart lists
  • [SDK] Expose LootTable AddLevel method and button for SDK
  • [SDK] Fix copying json when exporting to game folder

Download Blade & Sorcery update 1.2.1 on PC.

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