Caves of Qud update 207.76 is now available to download on PC. According to the official Caves of Qud patch notes, the latest update 207.76 addresses some bugs and crashes.
Previously, a major update 207.76 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Caves of Qud version 207.76 will fix a few of these issues.
Check out more details below.
Caves of Qud Patch 207.76 Notes – July 6, 2024
- The new UI now properly shows the purchase cost of skills when some powers have already been learned.
- Smart use is now a bit smarter, defaulting to high priority actions (opening doors, ascending stairs) but still allowing low priority actions (closing doors, collecting liquids) if no high priority actions are available.
- Copies of objects now properly inherit statistical shifts.
- Increased the render layer of fracti.
- Fixed a log spam bug when clicking outside of the valid tile area.
- Fixed a bug that caused some default limb behaviors to not be properly removed.
- Fixed a bug that caused the Show Wffects command to not show up on the character sheet for true kin.
- Fixed a bug that caused some items to occasionally stop working until they were re-equipped after multiple save cycles. (e.g. step sowers, 3D cobblers, grassy yurtmat)
- Fixed a bug that caused music to not play in the Moon Stair.
- Fixed a bug that caused some continuously looping sounds to sometimes not play.
- Fixed a bug that caused mods to break on Linux.
- Fixed a bug that caused the global location of interiors to sometimes be outdated, preventing recoiling when traversing between worlds.
- [modding] Added a flag to ignore the contained weight of interiors.
- [modding] Added a stale flag to zones that have been released via game end or freezing.
- [modding] Various AI behaviors now inherit from AIBehaviorPart for collective removal.
Download Caves of Qud update 207.76 on PC.

