Game Patch Notes

Chronicon Update 1.40.1 Patch Notes – July 1, 2022


A new Chronicon update 1.40.1 released on PC. According to the official Chronicon patch notes, the latest update 1.40.1 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Chronicon patch 1.40.1 will fix a few of these issues.

Check out more details below.


Chronicon 1.40.1 Patch Notes – July 1, 2022

Stats & Combat:

  • Elixir Effectiveness stat now caps out at 200%.
  • Removed the “Repulse” affix from enemies, as it would “shotgun” players when an enemy casting it was grouped up with lots of other enemies. (Repulse deals damage from each of the casters nearby “friend”).
  • Added back the Surger affix (lots of lightning orbs).

Injectors & Launchers:

  • Now 30% more likely to drop.
  • Now shows up on your map with their own unique icons.


  • Fixed issue where the proc rate of Avatar of Life (Templar) wasn’t correctly affected by Crown of Innate Possibilities, as expected from the tooltip. It will now be able to proc 100% of the time.
  • Fixed issue where Hallowed crits wouldn’t be considered for the Judgement DoT effect from the Ayeela Set (Templar).
  • Fixed Avenger (Templar) set working even if not knowing the skill.
  • Fixed Enchanted Arms (Templar Synergy Passive) working without having the required skill.
  • Fixed issue causing Astral Power (Artifact) + Mightcap (helmet) not granting the correct amount of companions from Soul Replication (Templar).
  • Fixed Hydraloop (ring) not working for non-Berserkers anymore.
  • Fixed Boulderfist (Berserker Rune) not properly triggering Strong Fists and Bruised (Stonefist passives).
  • Fixed Heart of the Forest (TL Accessory) not working properly with Boulderfist (Berserker Rune).
  • Fixed issues with the Ancient Beast nametag and shadow still following you around while its “away” selling items.
  • Fixed the Codex not listing Thornbough and Woodwall unique foes in their respective areas.
  • Fixed item duping issue related to the Device Slotting interface.
  • Fixed enemies who were rooted or otherwise immobilized and fleeing at the same time getting stuck in an animation, unable to act.
  • Fixed missing text for Vials in French, Spanish, and Chinese.
  • Fixed the class elements listed when creating a new character not being localized.
  • Fixed some missing special symbols.
Renu Dhaka