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Wednesday, May 6, 2026

Dominions 6 Update 6.13 Patch Notes – May 15, 2024

A new Dominions 6 update 6.13 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Dominions 6 update 6.13 will address some of these issues and bugs.

Read what is new and fixed in today’s Dominions 6 patch. Read the official patch 6.13 notes below.

Dominions 6 Patch 6.13 Notes – May 15, 2024

  • Dominion and ascension graphs will no longer disappear if disciples are still alive
  • Invisibility and true sight regarding sneaking didn’t always work
  • Teleport item/gems can now target besieged forts too
  • Sneakers getting their move interrupted will now continue to sneak
  • Commanders will now preach in a random order
  • Don’t get a ‘disappeared in a puff of smoke’ message if unit is in the void
  • Wild Hunt and Kindly Ones are now proper assassination battles
  • Fixed bug with 4+ heat/cold scales spreading incorrectly in summer/winter
  • Connected or not updated better in network lobby games
  • Game could crash bug when deleting an old connection, fixed
  • New dire portent messages
  • Dispelling a global now sends messages to all players
  • AI item equip fixes
  • Spell AI didn’t not evaluate true sight properly
  • Hosting performance improvement
  • Rituals’ cannot target mountains property didn’t work
  • Two new rare heroic abilities
  • Support for no fog of war on random maps
  • Fixed bug with sailing on maps without fog of war
  • Now legal to move army into NAP-ed forces besieging your fort
  • Fix for temporary path boosting + returning exploit
  • It was possible to view unknown planes when choosing ritual target province
  • Two new domcmd for server control: forcereqap, forcecattrn
  • Forest of Avalon now increases magic scale by its intended +1 (was +2)
  • Tweaked random cave layouts
  • Fix for immortal uniques being duplicated when summoned while dead
  • Larger click areas for squad tokens in army positioning screen
  • Fix for “returned” commanders not showing up in F1 battle unit list
  • XP for battle participation can now only be gained once per month
  • Experience now grants +1 MR at 5 stars
  • Experience now grants +1 HP for every star at 3+
  • Fix for twiceborn and shapechanging not working properly
  • Pressing ‘j’ for previous commander could select commnader mount
  • Call of the drugvant calls more daevas
  • Hurricane (and some storm events) cannot target caves
  • Obfuscate bless was not shown among bless effects, fixed
  • Throne of Creation turmoil scale +3 -> +1
  • Ghoul Father mercenary couldn’t command all his undead, fixed
  • Ring of the False Prophet now gives morale bonus too
  • Several heavy and medium cavalries cost too many resources, fixed
  • Cambion Knights have their correct dismounted sprite
  • Age fix for gygjas who lost nature magic
  • Sprite fix for Dis
  • Vanheim and Helheim hero sprite fixes
  • Event fixes
  • Stat and typo fixes

Modding / Map Making

  • Can now add dire portent messages for globals. New commands: #portent, #cure
  • Fix for one line & no header events incorrectly displaying a tag at the end
  • New event command: #req_void
  • Event #req_plane -2 didn’t work, fixed
  • Spell modding #onlyfriendlydst can now take 2 as argument too
  • New item commands: #swimming, #…surv

Download Dominions 6 update 6.13 on PC.

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