dotAGE update 1.2.1 is now rolling out on PC (Steam). According to the official dotAGE patch notes, the latest update 1.2.1 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s dotAGE patch 1.2.1 will fix a few of these issues.
Check out more details below.
dotAGE 1.2.1 Patch Notes – May 13, 2024
Balance
- Spring: build turns from 1 to 2 (having a Phantom Pip working inside sure is strong!)
- Large Spring: build turns from 2 to 3
- Huge Spring: build turns from 4 to 5, cost is now 9 Wood and 8 Stone
- Rice Field: Underground Water bonus from 1.5x to 2x
- Overpip pop exponent from 1.9 to 1.75, difficulty contribution from 0.75 to 1.25. This moves some of the new Overpip malus to higher difficulty, allowing some more freedom for newcomers.
UX
- Force-Pip removal will remove Pips from other buildings of the same type only as a last resort
- The automatic Pip assigniment will now try to get a Handyman to switch with a Professional Pip if requesting training
Bugfixes
- Fixed a rare bug with hunters not being able to get creatures at the start of the turn
- Fixed a bug with trying to apply self-curing when all Pips are stunned
- Fixed pressing Escape in the Research Tree opening the Pause menu
- Fixed highscore showing one more day than required
- Fixed highscore showing a doomsday call even when it was not called
- Fixed refresh nullreference on the new buildings UI
- Fixed Large Spring not having the correct cost
- Localization fixes for Chinese and Polish
Download dotAGE update 1.2.1 on PC.

