A new Dune: Awakening update 1.2.0.0 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Dune: Awakening update 1.2.0.0 will address some of these issues and bugs.
Read what is new and fixed in today’s Dune: Awakening patch. Read the official patch notes below.
Dune: Awakening Patch 1.2.0.0 Notes- September 17, 2025
Technical and Stability
- Fixed a server performance issue.
- Improved server stability.
Resources, Building and Crafting
- Fixed an issue with several placeables and decorations where they would be rotated at a different angle when a player tried to place them using the Solido Replicator.
- Fixed an issue where a building blueprint could not be placed using the Solido Replicator under certain conditions.
- Fixed an issue where invisible crafted items would pile up in the player’s inventory and take up space if the player switched Sietches while crafting was still ongoing.
- The fix will prevent the issue from affecting anyone who was not affected before the hotfix was implemented. The accounts already affected will be fixed at a later date.
Combat
- Fixed an issue where a rocket detonation could be slightly desynchronized for the shooter and the observer.
Vehicles
- Fixed an issue where the vehicle’s handbrake wouldn’t engage by pressing the space bar.
Story, Journey and New Player Experience
- Fixed an issue with the “The Price of Rejection“ Mentat contract where the player couldn’t complete the ‘’Use the Hunter-Seeker to Assassinate the Informant’’ objective as there was no informant to kill.
- We added a fail-safe dialogue option for players who could crash during the loading or inside the dialogue with Fenring during the “Called to a Count” journey.
- To retrigger the dialogue with Fenring, go back to Elara during the “Talk to Count Fenring” step and choose the “You said Fenring wants to see me” again.
- Fixed an issue where selected players would fail to obtain more intel points.
- Fixed an issue with unlocalized text in the Deep Digger journey.
- Fixed an issue where the “Find Olmen” first objective wouldn’t complete when a player entered Imperial Testing Station no. 163.
- Fixed an issue where players could be blocked in progressing through the Lost Harvest journey if the “Villari’s Prize” contract failed to spawn.
- In case it fails to spawn, we added the contract to the Anvil Contract Board so you can take it from there.
- Fixed a known issue with the deletion of a character and the creation of a new one, where you would spawn at your deleted character’s last logoff location instead of a Hagga Basin South spot after the Tutorial.
Deep Desert and Landsraad
- Fixed an issue where the Landsraad contracts got closed several hours after being revealed on North American servers, with multiple servers having no winning decree.
- The decree that won on Monday will be the one set as the enacted decree after the hotfix.
- Fixed an issue where there were considerably fewer crashing ships in the Deep Desert.
- The “Right of Salvage” Landsraad decree’s description was updated to mention only PvP areas in the Deep Desert instead of the entire Deep Desert beyond the Shield Wall.
- A fix for “Right of Salvage” not causing players to drop their items as expected is in the works and will come at a later date.
- Fixed an issue where the Deep Desert layout had the same loot it had last week.
Download Dune: Awakening update 1.2.0.0 on PC.
