F1® Manager 2022 update 1.6 is now rolling out on PC (Steam). According to the official F1® Manager 2022 patch notes, the latest update 1.6 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s F1® Manager 2022 patch 1.6 will fix a few of these issues.
Check out more details below.
F1® Manager 2022 Patch 1.6 Notes – August 31, 2022
AI
- Further adjustments to AI teams’ behaviour when signing reserve drivers
Cars
- Fixed Alpha Tauri livery appearing offset from car body
- Fixed issue with livery appearance on Scuderia AlphaTauri and Oracle Red Bull Racing cars
Car Parts and Development
- Fixed issue causing any newly-fitted gearboxes to incorrectly inherit the wear/damage levels of the previous gearbox
- Reduced car performance impact of adding ‘Focus’ to new part designs
Cutscenes
- Fixed instances of floating tyres appearing during some cutscenes
- Fixed issue causing the cutscene camera to sometimes appear underground
- Fixed issue that caused commentary to mention drivers being at the front of the grid, when they were at the back of the grid
Pit Stops
- Fixed visual issues when a team ‘double stacks’ their pit stops
- Player Profile
- All-time records for the highest ever income in a season, and the highest ever team rating, are now stored in-game
Race Simulation
- Fixed the issue of incomplete laps times being included when looking for the fastest qualifying lap
- Fixed an issue causing cars to repeatedly teleporting back to the garage after a DNF
- Yellow flags will no longer be shown for cars already returned to the garage after the chequered flag
- Fixed issue where drivers who had only completed their out lap are listed at the top of the standings after a Practice session
- Further balancing of potential track incidents at Zandvoort
- Fixed an issue causing tyres to be treated as ‘fresh’ tyres when comparing the lap time and ‘life time’ in Qualifying options screen
Stability/Performance
- Fixed crash that could occur when attempting to launch the game on PC
- Fixed hard lock that could occur during the ‘lights out’ sequence at the start of a race
- Increased performance when advancing time when playing later seasons
- Fixed a softlock in onboarding if the Race Preparation tutorial is started whilst the car part fitting tutorial is in progress
- Fixes for instances of a soft lock that could occur during replays
