A new For The King II update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s For The King II update will address some of these issues and bugs.
Read what is new and fixed in today’s For The King II patch. Read the official patch notes below.
For The King II Patch Notes- September 11, 2025
Noteworthy
- Fixed an issue where the Thieving Imps quest objective in Chapter 2 could spawn in an unreachable location.
- Fixed an issue where the Pirates Cove would be inaccessible on certain map variants in Chapter 4.
- Fixed an issue where certain save files were losing movement when loading into a saved game where the party was onboard a landboat or boat.
Online
- Fixed an issue where the Connection Lost window would persist when creating a lobby if the player first attempted to join a password-protected lobby, then created their own lobby.
- Fixed an issue where the auto-hide equipment toggle wasn’t always being respected in online sessions.
Gameplay
- Fixed the issue where certain mercenaries could be hired from the Merc Guild, and also added them via their specific story quest.
- Fixed an issue where Encounter damage (ie, party damage, party death) wasn’t being applied across the entire party.
Combat
- Fixed an issue where Warden Fraybee would attempt to steal focus when the characters had zero focus.
- Fixed an issue where the Combat Timeline could get out of order during Mimic fights.
- Fixed an issue where Bleed and Fire would reset their round timers if the player/enemy was hit with those statuses while currently being afflicted by one of them.
- Fixed an issue where the final fight in Chapter 5 could have visual issues with projectiles.
UX/UI
- Fixed an issue where Boomerang damage popcorn text could appear twice on attack.
- Fixed an issue where elemental enemies could display a white flash when navigating to their dungeon room.
- Fixed an issue where Pets and Mercenaries levels would be cut off in the encounter menu when engaging an enemy on the overworld.
- Fixed an issue where Pets would display XP gained popcorn text after reaching their max level.
- Fixed an issue where Pogey could display a negative value when being fed specific items.
- Fixed an issue where Pogey wouldn’t level correctly when fed high-tier items.
- Fixed an issue where the damage output window wasn’t always showing the correct calculations when playing with the Berserk trait.
- Fixed an issue where a Sanctum would no longer display on the overworld if it had been destroyed by Warden Fraybee.
- Fixed an issue where Caustic Ink would not always show correctly when used.
- Fixed an issue where the Ambush tutorial prompt could make the player character stand in the incorrect position.
Localization
- Fixed a localization issue in Loadout with Kibble.
- Fixed a localization issue on the Friendly Snake pet ability menu.
- Fixed a localization issue in a Chapter 5 biome name.
- Fixed a spacing issue with chapter names when playing in Russian.
- Various fixes across Japanese localization.
Animation
- Smoothed out the Ready Up animations in online party creation.
- Improved the visuals when casting Protect on self.
- Fixed an issue where all characters would play the Purify Scroll animation in combat rather than just the character using the scroll.
- Improved the animations for the Woodcutter, Blacksmith, and Farmer when using handbows.
Download For The King II update on PC.
