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Saturday, November 7, 2026

Going Medieval Update 0.19.30 Patch Notes – Aug 8, 2024

Going Medieval update 0.19.30 is now available to download on PC. According to the official Going Medieval patch notes, the latest update 0.19.30 addresses some bugs and crashes.

Previously, a major update 0.19.30 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Going Medieval version 0.19.30 will fix a few of these issues.

Check out more details below.

Going Medieval Patch 0.19.30 Notes – Aug 8, 2024

Bugs and Fixes
  • Fixed several crash occurrences.
  • Fixed the issue where the game didn’t count killed enemies during raids, causing frequent appearance of the ‘Defeat’ screen.
  • Fixed minor tooltip issues.
Known issues:
  • If your settlers are experiencing weird animations with some actions, be sure to turn off V-sync and cap the game’s FPS in the game’s options. Cap it to 60fps. If the issue persists, cap it at 30.
    Some text keys are still not translated.
  • Some text keys are still not translated.
  • Player-triggered events don’t have sound effects
  • Settlers will not refuel torches if there is no floor/ground beneath them.
  • Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.

Download Going Medieval update 0.19.30 on PC.

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