A new Going Medieval update 0.8.20 released on PC. According to the official Going Medieval patch notes, the latest update 0.8.20 addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s Going Medieval patch 0.8.20 will fix a few of these issues.
Check out more details below.
Going Medieval 0.8.20 Patch Notes – June 4, 2022
Bugs and Fixes
- Fixed severe lag caused by many blueprints being unreachable.
Known issue
- Blueprints created on top of other blueprints will appear orange and unreachable, regardless of their reachability. The good news is – settlers will build them if they can reach them.
- Some players will experience the disappearance of the stockpile counter on the top right part of the screen. Because of this, some production will stop and display as lacking in resources. The temporary fix is to destroy those old stockpiles and build new ones – then it should work properly. We’ll look into a real solution for it next week.