A new Hard West 2 update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Hard West 2 update will address some of these issues and bugs.
Read what is new and fixed in today’s Hard West 2 patch. Read the official patch notes below.
Hard West 2 Patch Notes – August 30, 2022
Performance
- Memory Leaks sealed / Loading times improved.
- Crashes and exceptions mitigated.
Gameplay Settings
- Added an optional toggle called RNG+ which will generate new Chance to Hit results after each game load.
- Fixed game speed reset after battles.
- Skipping a turn no longer causes abilities to be deselected.
- Demo save loading disabled.
- 5 new Achievements added.
Gameplay Balance fixes
Enemies:
- Certain enemies will switch to shotguns after depleting dynamite: Revenant Demolishers, Mad Dogs, Blasting Brothers.
- Explosive attack charges are reduced from infinite to 2 – the same amount of consumables that each Posse can carry.
- Blackhearts – HP is lowered to 15. Can cast Transfusion only once and its range is reduced. Friendly fire enabled.
- Revenants – Now regenerate only 5 HP.
- Witches – Can now summon a lesser amount of Revenants and less frequently.
- Status Effects – Bleeding duration is reduced from 3 to 1.
Posse:
- Cla’lish – starting equipment is now improved.
- Lazarus – starting equipment is now improved.
Global:
- Economy – Mission rewards for main and side objectives are now higher.
- Economy – Unwanted Trinkets can now be sold at reasonable prices.
Levels:
- The Ritual – all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla – all time limit objectives removed on Easy and Hard difficulties.
- Frostbitten in Calla Calla – The number of enemies has been lowered.
- Riftwalkers – all time limit objectives removed on Easy and Hard difficulties.
- Lady Shrike – all time limit objectives removed on Easy and Hard difficulties.
- A Bridge to Nowhere – all time limit objectives removed on Easy and Hard difficulties.
- Shootout at San Argent – all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah – all time limit objectives removed on Easy and Hard difficulties.
- The Last Train to Utah – Objective “All posse must survive” has been removed.
- Grand Bank Robbery – all time limit objectives removed on Easy and Hard difficulties.
- Grand Bank Robbery – The number of enemies has been lowered.
- Grand Bank Robbery – Objective “All posse must survive” removed.
- Hellsgate Station – all time limit objectives removed on Easy and Hard difficulties.
- Served Cold – all time limit objectives removed on Easy and Hard difficulties.
- Served Cold – Mission was tweaked to be less punishable, number of enemies has been lowered.
- Served Cold – Turned off objective “Do not use any of the Posse’s skills.”
- Served Cold – Objective “All posse must survive” has been removed (after entering Ghost Train)
- Served Cold – Obstacles tweaks.
- Hellgate Station – Objective “All posse must survive” removed.
Additional bug fixes:
- Mission objectives clarified.
- Blockers removed for certain missions.
- Localization updates.
- Characters no longer drop through the floor.
- Localization fixed and descriptions updated overall including for Chinese.
- Tickets Please – Colt’s Voiceovers overlap with one another when triggered in quick succession.
Known Issues:
- HDD drive loading times are still long but are not increasing with gameplay time.
- Revenant Demolisher shotgun VFX is misaligned.