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Hard West 2 Version Patch Notes – August 30, 2022

A new Hard West 2 update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Hard West 2 update will address some of these issues and bugs.

Read what is new and fixed in today’s Hard West 2 patch. Read the official patch notes below.

Hard West 2 Patch Notes – August 30, 2022

Performance
  • Memory Leaks sealed / Loading times improved.
  • Crashes and exceptions mitigated.
Gameplay Settings
  • Added an optional toggle called RNG+ which will generate new Chance to Hit results after each game load.
  • Fixed game speed reset after battles.
  • Skipping a turn no longer causes abilities to be deselected.
  • Demo save loading disabled.
  • 5 new Achievements added.
Gameplay Balance fixes

Enemies:

  • Certain enemies will switch to shotguns after depleting dynamite: Revenant Demolishers, Mad Dogs, Blasting Brothers.
  • Explosive attack charges are reduced from infinite to 2 – the same amount of consumables that each Posse can carry.
  • Blackhearts – HP is lowered to 15. Can cast Transfusion only once and its range is reduced. Friendly fire enabled.
  • Revenants – Now regenerate only 5 HP.
  • Witches – Can now summon a lesser amount of Revenants and less frequently.
  • Status Effects – Bleeding duration is reduced from 3 to 1.

Posse:

  • Cla’lish – starting equipment is now improved.
  • Lazarus – starting equipment is now improved.

Global:

  • Economy – Mission rewards for main and side objectives are now higher.
  • Economy – Unwanted Trinkets can now be sold at reasonable prices.

Levels:

  • The Ritual – all time limit objectives removed on Easy and Hard difficulties.
  • Frostbitten in Calla Calla – all time limit objectives removed on Easy and Hard difficulties.
  • Frostbitten in Calla Calla – The number of enemies has been lowered.
  • Riftwalkers – all time limit objectives removed on Easy and Hard difficulties.
  • Lady Shrike – all time limit objectives removed on Easy and Hard difficulties.
  • A Bridge to Nowhere – all time limit objectives removed on Easy and Hard difficulties.
  • Shootout at San Argent – all time limit objectives removed on Easy and Hard difficulties.
  • The Last Train to Utah – all time limit objectives removed on Easy and Hard difficulties.
  • The Last Train to Utah – Objective “All posse must survive” has been removed.
  • Grand Bank Robbery – all time limit objectives removed on Easy and Hard difficulties.
  • Grand Bank Robbery – The number of enemies has been lowered.
  • Grand Bank Robbery – Objective “All posse must survive” removed.
  • Hellsgate Station – all time limit objectives removed on Easy and Hard difficulties.
  • Served Cold – all time limit objectives removed on Easy and Hard difficulties.
  • Served Cold – Mission was tweaked to be less punishable, number of enemies has been lowered.
  • Served Cold – Turned off objective “Do not use any of the Posse’s skills.”
  • Served Cold – Objective “All posse must survive” has been removed (after entering Ghost Train)
  • Served Cold – Obstacles tweaks.
  • Hellgate Station – Objective “All posse must survive” removed.

Additional bug fixes:

  • Mission objectives clarified.
  • Blockers removed for certain missions.
  • Localization updates.
  • Characters no longer drop through the floor.
  • Localization fixed and descriptions updated overall including for Chinese.
  • Tickets Please – Colt’s Voiceovers overlap with one another when triggered in quick succession.

Known Issues:

  • HDD drive loading times are still long but are not increasing with gameplay time.
  • Revenant Demolisher shotgun VFX is misaligned.

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