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KILL KNIGHT Update 1.0.1 Patch Notes – Oct. 9, 2024

KILL KNIGHT update 1.0.1 is now available to download on PC. According to the official KILL KNIGHT patch notes, the latest update 1.0.1 addresses some bugs and crashes.

Previously, a major update 1.0.1 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s KILL KNIGHT version 1.0.1 will fix a few of these issues.

Check out more details below.

KILL KNIGHT Patch 1.0.1 Notes – Oct. 9, 2024

IMPROVEMENTS

Player

  • Graphical improvements to Pulse Counter effect

Equipment

  • Logic to handle goal unlocks completing and failing while playing on SEVER
  • Equipment stat bars have had the amount of pips increased from 5 > 10 to improve readability
  • Trait descriptions relating to Equipment stats have been removed from Equipment descriptions
  • Trait Icon visuals have been improved
  • DEMIGUARD now has proper visuals for its Wrath Explosion
  • ARCHBLIGHT’s Wrath Burst cost has been increased from 73 > 95 Power Gems
  • ARCHBLIGHT’s Wrath Burst’s sphere projectile lifetime has been reduced from 12 > 9 seconds
  • Equipment goal objectives updated for TWILIGHT AMETHYST – Kill Stream required has been reduced from 999 > 555
  • Equipment goal objectives updated for HEAVENS QUARTZ – Carnage required has been reduced from 20,000 > 15,000
  • Equipment unlock Tokken costs have been slightly reduced across the board

General UI

  • Implemented fallback for input actions to handle displaying actual input in the case of no prompts (previously “MISSING_PROMPT {0}”) – This should show the input as plain text now if nothing is available
  • Rebinding support for movement for keyboard and mouse (defaulted to WASD)
  • Improved spacing and padding of the new movement controls found in Settings
  • Fixed Privacy Policy text misalignment

Audio & Music Additions

  • Re-mixes to Abyssal Sphere battle music tracks

Miscellaneous

  • Leaderboard improvements to now scroll in pages and not 1 by 1 as it did before
  • Performance and memory allocation improvements

Accessibility

  • UI Flicker Reduction & High Readability Font Accessibility options added

Fixes

Enemies

  • QUAKER II now has the correct health value and gives the correct amount of sword charge and score on death
  • HIVEN Power Gem absorbing has been improved
  • TURREKTS now correctly bounce off Blood Bombs
  • Blood decals now properly appear when enemies are killed by Traps
  • Ground visual effects on GHASTS & Boss have been fixed
  • Abyssal Sphere subtitles behavior has been fixed when observed during Hyper Drive
  • Fixed Abyssal Sphere dialogue on death

Player

  • Addressed situation where Player could Wrath Absorb during any sword attack
  • Timescale has been fixed when performing Hyper Drives
  • Player visual effects now correctly scale at the right simulation speed if there were timescale changes during any specific effects

Abyssal Layer

  • Game time now correctly pauses during the bridge sequence

Scoring

  • Requirements for achieving individual Abyssal Layer ranks has been addressed

Equipment

  • Scenario fixed where certain Heavy Weapons projectiles were missing enemies when shot at point-blank range
  • Fixed an issue where JUDGECANNON’s wrath projectiles were exploding immediately upon performing a Wrath Burst next to a wall or Gyro Blade
  • ARCHBLIGHT’s Wrath Burst explosion no longer fires off multiple times

General UI

  • Fixed issue where Goals UI was not syncing with actual data after a checkpoint reset
  • Fix for missing input definitions for mouse/keyboard bindings
  • Addressed left & right stick press input sprites were that were getting mixed up on rebinds
  • “New Best” UI animation fixes

Audio & Music

  • REFLECTION music no longer cancels out randomly
  • Boss music track now loops correctly
  • Addressed Execution tutorial where some QUAKER I sounds were not playing
  • Drop-downs were not playing the select sound when clicking with the mouse
  • Teleport sound no longer doubles up when going from the bridge to the Boss

Achievements

  • “Kill X Demons” Achievements no longer increment multiple times per kill
  • Achievements for completing all Abyssal Layers at a higher difficulty now unlock for lower difficulties or mixed difficulties
  • Beating all Abyssal Layers on a higher difficulty unlocks the Achievement on all lower difficulties (e.g. Knight completion should unlock Acolyte and Regret completion).
  • Beating all Abyssal Layers on mixed difficulties unlocks lower difficulty Achievements (e.g. Levels 1-3 on Acolyte then, Levels 4-5 on Regret, should unlock Regret all Abyssal Layers completion).

Leaderboards

  • Leaderboard entries now correctly load on the overview section
  • Fixed an issue that broke end of level Leaderboards
  • Fixed rapidly changing Leaderboards not showing correct data
  • Addressed font issues on Leaderboards when swapping back and forth between accessible & normal fonts

Miscellaneous

  • Fixed a crash that occurred when closing the game upon just finishing a run
  • Updated localization strings in several areas: Network Error, DIVINATION, Movement Key Rebinds, Sword Attack & Sword Surge Rebinds
  • Traditional Chinese localization fixes
  • Language drop-down missing character box text
  • Setting screen keyboard controls navigation has been fixed
  • Fixed an issue where game would lock on start sometimes
  • Mortars no longer Z-Fight
  • Fixed a disconnect popup that was hidden during splash screen and was causing bad input behavior
  • Accessibility font is now only available for non-fallback font locales
  • Fixed issue where resolution would revert when in windowed mode
  • Other miscellaneous fixes

Known Major Issues

  • We have made some improvements to try and address a black screen bug players were getting but if this still occurs, please let us know!
  • We have also made some Player movement input fixes. If you come across any issue with movement, please let us know as well!

Download KILL KNIGHT update 1.0.1 on PC.

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