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Monday, October 19, 2026

Killing Floor 2(KF2) Update 1.64 Patch Notes

A new Killing Floor 2 update 1.64 will be released soon on PS4, PC, and Xbox One players. According to the official Killing Floor 2 patch notes, the latest update 1.64 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Killing Floor 2 patch 1.64 will fix a few of these issues.

Check out more details below.

Killing Floor 2 Patch 1.64 Notes

Top Community Issues

  • Addressed a bug where the knife was being selected instead of the 9mm when the primary weapons were out of ammunition.
  • Addressed a bug on consoles where the game would crash when starting Weekly Outbreaks on Santa’s Workshop

Map:

  • Carillon Hamlet
    • Fixed multiple blood splatter issues in the City Hall area.
    • Improved the lighting in the map lobby.
    • Addressed a bug where SYG zones were not appearing in Endless Mode.
    • Improved the draw distance of multiple objects in the Station area.
  • Dystopia – Improved the collision in the Hotel area.
  • Elysium
    • Addressed a bug where some textures in the main area were not rendering.
    • Updated the zed spawning nodes during the boss fight to prevent pop-in spawning.
    • Addressed a bug where player location in the main arena could delay the boss spawn.
  • Moonbase – Fixed the distorted reflections in the Living Quarter Dome
  • Netherhold – Improved the collision in the Hellfire Pit area.
  • Rig
    • General
      • Raised the SYG area boundaries to be more visible
      • Moved the map Lobby to an an isolated non-playable area
      • Addressed a bug where kismet warnings were being displayed in the chat box
      • Updated bullet decals and sounds across the map to accurately reflect the materials being hit.
      • Addressed a bug where audio on the map was louder than other areas.
    • North Platform
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed zed pathing issues in relation to the players in the area.
    • East Platform
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed multiple instances of textures and objects culling too close to the player.
    • West Platform
      • Addressed a bug where weapons dropped on the zed floor spawn would disappear.
    • South Platform
      • Increased the blood splatter across the area to be consistent with other maps.
    • Central Platform
      • Fixed multiple collision volumes within the area.
      • Added sound to the Diesel Generator.
    • Laboratory
      • Increased the blood splatter across the area to be consistent with other maps.
      • Added sound for the sprinkler system.
      • Adjusted the conveyer to reduce clipping into other objects.
      • Adjusted multiple emergency lights to reduce clipping with the walls.
    • Living Quarters
      • Increased the blood splatter across the area to be consistent with other maps.
      • Addressed a bug where weapons dropped on the zed floor spawn would disappear.
      • Fixed zed pathing issues in relation to the players in the area.
    • Main Building
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed zed pathing issues in relation to the players in the area.
    • Machinery Room
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed zed pathing issues in relation to the players in the area.
      • Fixed multiple instances of textures and objects culling too close to the player.
    • Connecting Bridge
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed multiple instances of textures and objects culling too close to the player.
      • Fixed multiple collision volumes within the area.
      • Addressed a bug where the rain effects were coming through the ceiling.
    • Cargo Storage
      • Increased the blood splatter across the area to be consistent with other maps.
    • Oil Shaft
      • Increased the blood splatter across the area to be consistent with other maps.
      • Fixed zed pathing issues in relation to the players in the area.
      • Fixed multiple instances of textures and objects culling to close to the player.

Download free Killing Floor 2 update 1.64 on PS4 and Xbox One.

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