Le Mans Ultimate update 1.4.1.0 (v1.4) improves AI pit behavior, online stability, controller feedback, and several RaceControl issues. Daytona and Laguna Seca receive substantial track fixes and optimisations, while car setups and BOP are refined across major circuits. The Vanwall, Porsche safety car, Oreca, and LMP3 entries also receive targeted fixes and setup changes.
Le Mans Ultimate Update 1.4.1.0 (v1.4) Patch Notes on August 10, 2026
Game Update Summary
- Improved AI pit-stop behavior and fixed several server and netcode crashes.
- Adjusted gamepad steering and force feedback, while fixing multiple tyre and pit-lane issues.
- Updated Daytona, Laguna Seca, Imola, and Le Mans track behavior, visuals, and performance.
- Refined Daytona, Laguna Seca, and Le Mans car balance, setups, and BOP.
Game Updates
AI
- Fixed AI reversing and crashing after pit stops.
- Fixed AI struggling to leave pit boxes when other cars are nearby.
Championships – Online
- Fixed intent wreck protests not being unlimited in online championships.
Custom Liveries
- Fixed an intermittent team livery parsing error.
Driver Swaps – Engineer
- Fixed engineer setting changes reverting to default after five seconds.
Driver Swaps – Online
- Fixed cars briefly disappearing when entering the watch screen during team events.
Engine & Tech
- Fixed a server crash affecting server stability.
Gameplay
- Improved pit-box car rotation at tight pit lanes such as Daytona.
Graphics
- Fixed occasional front and rear wheel visual offsets when viewing AI cars.
- Fixed vehicle occlusion queries leaking after cars leave non-team servers.
Hosted Servers
- Fixed passwords still being required after entering a lobby code.
Input
- Returned gamepad steering sensitivity to the v1.3 range.
- Adjusted gamepad force feedback to provide feedback slightly earlier.
Limited Tyre Rules
- Fixed invalid tyre information appearing on the MFD after punctures.
- Fixed wet tyres appearing in standings after qualifying.
Localisation
- Fixed incorrectly oriented Chinese characters on the setup garage page.
- Fixed Spanish text and highlight box clipping on Race Weekend settings.
- Applied various minor localisation fixes.
Netcode
- Fixed a dedicated server crash.
Protests
- Removed the incorrect session type option when reporting a custom livery.
RaceControl
- Fixed login issues affecting some RaceControl users.
- Restored event leaderboard pagination to prevent very slow loading.
- Fixed default liveries being incorrectly reportable as custom liveries.
Race Weekend
- Fixed an invalid type error when opening Race Weekend without being a team member.
- Added the US on Tour Race Weekend option.
Replay
- Fixed changing laps failing to move the replay to the start of the selected lap.
User Interface
- Fixed Daytona and Laguna Seca track images appearing too small on large online event cars.
- Fixed race results sorting incorrectly.
- Fixed the registration page failing to display the registration countdown.
- Fixed the selected car class not being highlighted on the event overview page.
Virtual Reality
- Fixed driver labels not appearing in VR when using FSR upscaling.
Track Updates
Circuit de la Sarthe
- Fixed the new Ferris wheel disappearing during evening sessions.
- Fixed upside-down spectators at the Karting section.
Daytona
- Added missing flags outside the Horseshoe Bend.
- Fixed a UV issue on the timing tower along the back straight.
- Fixed automatic disqualifications caused by reaching pit exit from the normal racing line.
- Restored missing car shadows on road verges and decals.
- Fixed parked cars not aligning with parking lines.
- Fixed sponsor boards moving together instead of independently.
- Optimised generic props to reduce rendering while driving.
- Applied a minor night-lighting optimisation.
- Made minor revisions to the AI line through the Bus Stop.
- Revised the Turn 4 curb to reduce extreme vehicle behavior.
Imola
- Restored missing garage collisions inside the pit building extension.
- Adjusted foliage balance.
- Revised track limits at Variante Alta.
Laguna Seca
- Added the missing white line and fixed a terrain gap outside Turn 6.
- Fixed collision walls allowing cars to leave the track at certain corners.
- Fixed false cut detections at the Corkscrew while remaining on the white line.
- Fixed a UVW error on the green runoff at the final turn.
- Increased grip on runoff dirt.
- Restored missing car shadows on verges.
- Optimised particle counts when driving on trackside dirt.
- Adjusted track limits to reduce strictness outside Turn 6 and correct false Corkscrew detections.
Car Updates
- Adjusted the GTE package, setups, and BOP at Daytona to improve performance.
- Applied smaller BOP refinements at Daytona, Laguna Seca, and Le Mans.
Duqueine D09 LMP3
- Slightly increased aerodynamic drag.
- Updated the CDA Laguna Seca setup.
Ginetta G61-LT-P325-Evo LMP3
- Updated the CDA Laguna Seca setup.
Mercedes AMG LMGT3
- Updated the CDA Le Mans setup.
Oreca 07 LMP2
- Updated the Daytona default setup with lower wing levels.
Oreca 07 LMP2+ (ELMS Spec)
- Updated the Daytona default setup with lower wing levels.
Porsche 992 S Safety Car
- Fixed the safety car failing to start during full rolling starts at Laguna Seca, which could prevent races from starting.
Vanwall Vandervell 680
- Extended front suspension rebound travel to prevent crashes with front ride heights above 72 mm.

