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Microcivilization Version 1.0.9 Patch Notes – January 25, 2026

A new Microcivilization update 1.0.9 released on PC. According to the official Microcivilization patch notes, the latest update 1.0.9 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Microcivilization patch 1.0.9 will fix a few of these issues.

Check out more details below.

Microcivilization Patch 1.0.9 Notes – Jan. 25, 2026

  • Indigo tutorial message no longer pops up infinitely on tier 3
  • Re-emerging from tier 3 now makes all ascension locks visible correctly.
  • Party Hard, Party Harder and Utopia achievement now granted correctly
  • Fixed a frequent Crash during ‘Fast forward’ Preview on load screen
  • Added some ui indication to autonomy abilities to hint they can be configured
  • Autoconstruction, exploration and combat now have basic configurations on (this affects only newly created games).
  • Removed the one-off food cost from Festivals (as it is quite irrelevant) and changed the desription to make it more clear it requires food per second.
  • Added a festival cost reduction to Tier 3 to make it affordable (with some food production)
  • Crescent barracks should use Autonomy as stated
  • Unique Crises now spawn later in game (after unlocking Renaissance)

Reducing early Hostile crisis difficulty

  • Hostile crises now only cause 0.5% war risk on distant tiles.
  • Falling from a War crisis while a Hostile Civilization is known (home revealed) will automatically create a Dilemma offering some additional grace period options.
  • Electricity technology’s Lock is causing normal hostility on normal difficulty (Forever-Hostile on Hard)
  • Reduced max level limit of tiles on Tier 4 and Hard difficulty (tiles should now be closer to your level)
  • Levels of War crisis spawned from Risk is now semi-capped by highest Hostile Civilization level (but only down to 10 levels of difference). If no such civ is present, it uses your tech level like before (like other risks).
  • Reduced tile attacks amount on Ottomans
  • Slightly Reduced Slave Revolt and Ottomans blue shield amount
  • Reduced initial hostility chance of civilizations in early game.
  • Reduced Tier 1 civilization expansion speed (2 tiles per 4 minutes instead of 3 minutes)
  • Slightly reduced damage resistance of Massive/Furious perks

Download Microcivilization update 1.0.9 on PC.

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