NEBULOUS: Fleet Command update 0.5.2.5 is now available to download on PC. According to the official NEBULOUS: Fleet Command patch notes, the latest update 0.5.2.5 addresses some bugs and crashes.
Previously, a major update 0.5.2.5 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s NEBULOUS: Fleet Command version 0.5.2.5 will fix a few of these issues.
Check out more details below.
NEBULOUS: Fleet Command Patch 0.5.2.5 Notes – Feb. 18, 2025
- Reworked fleet editor warning system to have multiple tiers.
- Condensed fleet editor warnings into a pulldown list.
- Added new player fleet design tips to the editor warnings list.
- Fleet editor power display will now show components that draw power only when operating as yellow.
- Added new network free movement position sync system to all craft for increased bandwidth-efficiency.
- Converted lifeboats, unguided rockets, and glide bombs to free movement sync.
- Converted all modular missile bodies to free movement sync.
- Increased point cost of R-3 rocket to 4 (was 2).
- Decreased speed of R-3 rocket to 275m/s (was 350) and increased mass to 6 (was 0.3).
- Increased R-2 rocket mass to 3 (was 0.3).
- Increased motor power of R-2 and R-3 rockets to keep acceleration unchanged with new mass.
- Decreased damage per ray of R-1 rocket to 33.3 (was 50).
- Increased hitbox size of R-1 rocket.
- Increased shot spread of Sturgeon 100mm gun pods to 0.25 (was 0.05).
- Decreased damage radius of 100mm Flak burst to 50 meters (was 100) and decreased fuze time error margin to 0.11s (was 0.5).
- Decreased point cost of Claymore bomber to 12 points (was 15).
- Increased 15mm sandshot hit detection radius to 7.5m (was 5).
- Improved Tanto dogfighting AI with wingman logic.
- Increased Tanto 15mm Coilgun nose gun target in-range distance to 1,500m (was 1,200).
- Increased Tanto nose cone radar locking range to 1,750m (was 1,000).
- Decreased Tanto illuminator pod cone FOV to 5 degrees (was 10).
- Barracuda 35mm gun pods now take up all underwing slots instead of just inner ones.
- Decreased hit detection radius of 35mm Flechette to 1m (was 3.3).
- Changed ammo type tag for 100mm Grape to Ballistic/Cannister.
- Added Ballistic/Cannister compatible ammo tag to all existing 100mm weapons except Sturgeon gun pods.
- Decreased CBU-40 point cost to 5 (was 10).
- Improved error logging for AI captains which fail at instantiation due to an unexpected condition.
- Decreased 600mm Bomb Shell AoE damage chance against missiles and craft to 5% (was 50%).
- Craft will now properly engage threats to other craft they are guarding.
- Adjusted all craft gun range envelopes to keep gunfights more spaced out.
- Adjusted evasion behaviours in gunfights.
- Increased C65 Cannon point cost to 45 (was 30).
- Increased fragment cone angle of 120mm RPF to 10 degrees (was 7.5).
- Increased fragment cone angle of 250mm RPF to 13.25 degrees (was 10).
- Updated starter fleets for point changes.
Bug Fixes:
- Fixed Vauxhall mounts 7-10 not being able to turn inwards to fire over the center of the ship.
- Fixed blast frag warhead partial damage not being applied correctly against larger targets.
- Fixed skiff being able to lock targets at long range.
- Fixed craft retaining their lock target when their order changes.
- Fixed missile seeker cone renderer on sphere widget casting shadows.
- Fixed craft missile counts not being updated when fired following an earlier optimization.
- Fixed bomb shell fragments rolling damage against craft in addition to the AoE explosion.
- Fixed “no ammo” warning appearing for SALS/TALS launchers even when valid missiles were in a magazine.
- Fixed icons of eliminated friendly ships not updating to gray until hovered of selected.
- Fixed AI breaking when given a ship carrying craft which it can’t launch.
- Fixed “Add Missile Type” button in craft loadout matrix not showing any templates in some cases.
- Fixed some filtered ammo selection lists having an initial selection even if it was filtered.
- Fixed exploit allowing deployed ships to be pushed into the map.
Download NEBULOUS: Fleet Command update 0.5.2.5 on PC.
