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Project Zomboid Update 42.13.2 Patch Notes – Jan. 19, 2026

Project Zomboid update 42.13.2 is now available to download on PC. According to the official Project Zomboid patch notes, the latest update 42.13.2 addresses some bugs and crashes.

Previously, a major update 42.13.2 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Project Zomboid version 42.13.2 will fix a few of these issues.

Check out more details below.

Project Zomboid Patch 42.13.2 Notes – January 19, 2026

NEW
– New improved whitelist
– Drying racks are functional in MP now
– Updated “Announce Animal Death” message
– Added a limit on the number of animals sent in a single AnimalUpdatePacket
– Added Plastering in MP
FIXED
– Fixed ongoing issue with erroneous zombie migration. Please let us know if you spot any more cases
– Fixed not being able to remove and replace battery in different devices
– Fixed being able to put more items in the container than capacity allows
– Fixed Favoriting recipes (Craft and Build menu) being reset after relogging
– Fixed weight pointers
– Fixed some performance issues with animal zones
– Fixed animal pathfinding in MP
– Fixed server crash caused by pipe bombs
– Fixed number of visible zombies counter
– Fixed SFX glitch when getting attacked by a zombie while shooting
– Fixed seasoning ingredients not being displayed in tooltip
– Fixed plant tile updating only after revisiting chunk or relog
– Fixed not being able to remove seeded furrows
– Fixed memory leak with NetworkState packets
– Fixed wrong animation when unequipping an attached item on the player’s back
– Fixed backpack sprayer duplication
– Fixed MP Soaked and Wet states
– Fixed body insulation/temperature always being at 0
– Fixed disassembled furniture not disappearing from the world
– Fixed weapons unequipping when character is climbing through windows
– Fixed microwave/Stove timers resetting to 0
– Fixed double door sfx
– Fixed not being able to get an animal corpse from the car trunk
– Fixed non-lootable containers placed in doorways
– Fixed NPE caused by calling getVehicleContainer() on null square
– Fixed wrong items being selected and captured from stack of items
– Fixed updates breaking setting the ZombieState FMOD parameter
– Fixed being unable to build stairs above ground sometimes due to non-existent squares.
– Fixed stair pillars not appearing on clients until reloading the area.
– Fixed odd cutaway behavior of player-built stairs and support pillars.
– Fixed not being able to craft Fire-Hardened Spears
– Fixed character with the claustrophobic trait not panicking inside buildings
– Fixed car battery looping sfx glitch
– Fixed clothes drying only when picked up
– Fixed door shaking animation
– Fixed basement entrance disappearing after building & removing floor overtop of entrance
– Fixed “Walk To” stream of errors if cursor is placed outside the bounds of a basement
– Fixed rope attached to the animals not breaking
– Fixed several cases with commands: AddXP and LoseXP
– Fixed remote player health sync issues
– Fixed bombs staying in player’s inventory after relog
– Fixed not being able to butcher the animal corpse in the inventory
– Fixed Hitting SFX isn’t always playing

Download Project Zomboid update 42.13.2 on PC.

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