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Tuesday, October 27, 2026

Railbound Update 1.10 Patch Notes – Oct. 10, 2022

A new Railbound update 1.10 patch notes are released for players. Read what is new and fixed in today’s Railbound patch. Read the official patch notes below.

Railbound 1.10 Patch Notes – Oct 10, 2022

  • Fixed crashes related to shadow mapping on certain devices,
  • > We’ve finally figured out what plagued certain Android (Samsung S10 and others) and PC (laptops with Intel HD Graphics cards) devices and devised a fix for it,
  • > For those interested, we strongly assume it was related to sampling oversized shadowmap textures via bilinear filtering using SampleCmp; once we tweaked the shaders it got better,
  • > After this update PC players should no longer need to switch to the [intelfix] branch or use the Focus Mode in order to be able to play the game,
  • Fixed Steam Deck input issues,
  • > Now you should be able to play the game using regular controls without issues,
  • > The issue was caused by two independent problems – one was related to our code that checks for whether a device supports touch and defaults to that input method if possible, and the other was the fact that mouse input (triggered by RS and the right touchpad) counted as a gamepad interaction,
  • Reworked the level decoration system,
  • > On the surface everything should look the same, but on the inside, we’ve revamped the way we store decorations – instead of Prefab Variants we now keep that information in Serialized Assets,
  • > Thanks to that we’ve been able to decrease the game’s size by 30MB on all platforms (that’s roughly 15-30% depending on the platform!) and give ourselves an option to reduce loading times in future patches!
  • Improved directional input responsiveness in level select / game,
  • Fixed being able to see a grey skybox on some levels in World 8,
  • Fixed wrong hint overlay in the hidden level,

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