A new Railbound update 1.10 patch notes are released for players. Read what is new and fixed in today’s Railbound patch. Read the official patch notes below.
Railbound 1.10 Patch Notes – Oct 10, 2022
- Fixed crashes related to shadow mapping on certain devices,
- > We’ve finally figured out what plagued certain Android (Samsung S10 and others) and PC (laptops with Intel HD Graphics cards) devices and devised a fix for it,
- > For those interested, we strongly assume it was related to sampling oversized shadowmap textures via bilinear filtering using SampleCmp; once we tweaked the shaders it got better,
- > After this update PC players should no longer need to switch to the [intelfix] branch or use the Focus Mode in order to be able to play the game,
- Fixed Steam Deck input issues,
- > Now you should be able to play the game using regular controls without issues,
- > The issue was caused by two independent problems – one was related to our code that checks for whether a device supports touch and defaults to that input method if possible, and the other was the fact that mouse input (triggered by RS and the right touchpad) counted as a gamepad interaction,
- Reworked the level decoration system,
- > On the surface everything should look the same, but on the inside, we’ve revamped the way we store decorations – instead of Prefab Variants we now keep that information in Serialized Assets,
- > Thanks to that we’ve been able to decrease the game’s size by 30MB on all platforms (that’s roughly 15-30% depending on the platform!) and give ourselves an option to reduce loading times in future patches!
- Improved directional input responsiveness in level select / game,
- Fixed being able to see a grey skybox on some levels in World 8,
- Fixed wrong hint overlay in the hidden level,
