A new Rogue Genesia update 0.7.1.4a patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Rogue Genesia update 0.7.1.4a will address some of these issues and bugs.
Read what is new and fixed in today’s Rogue Genesia patch. Read the official patch notes below.
Rogue Genesia Patch 0.7.1.4a Notes – December 14, 2022
Fixes
- No evolution challenge don’t removing guaranteed evolution in blacksmith
- 7 sins achievements not having the correct icons
- Modded challenge not being displayed in game
- Description of Aura conversion not having the cap
Modding
- Challenge can now have custom description with colour code(in case modders want to implement custom modifiers to challenges or simply want to add more informations)
- Added a new function to build custom description for challenges
ModGenesia.ChallengeAPI.BuildCustomChallengeDescription(string Key, List<LocalizationData> localisedText, CustomChallengeDescription.EDescriptionType descriptionType) - Challenge adding function got slighty modified and moved to another class
ModGenesia.ModGenesia.AddCustomChallenge(string name, EDifficulty worldRank,float soulCoinMultiplier ,ChallengeModifier challengeModifier, bool isHardMode, List<LocalizationData> localisedName, int oder = 9)
marked as obselete, Use
ModGenesia.ChallengeAPI.AddCustomChallenge(string name, EDifficulty worldRank,float soulCoinMultiplier ,ChallengeModifier challengeModifier, bool isHardMode, List<LocalizationData> localisedName, int oder = 9, List<CustomChallengeDescription> CustomDescription = null)
Instead
