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Schedule I Update 0.4.0 Patch Notes – Aug. 13, 2025

Schedule I update 0.4.0 is now rolling out on PC (Steam). According to the official Schedule I patch notes, the latest update 0.4.0 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Schedule I patch 0.4.0 will fix a few of these issues.

Check out more details below.

Schedule I Patch 0.4.0 Notes – August 13, 2025

Additions

  • Added the Benzies family – a powerful rival cartel in Hyland Point. You will first encounter them once you have unlocked a few customers in Westville. Interactions with them include:
    • Cartel-player deals (while truced)
    • Ambushes
    • Dealer robbings
    • Dead drop theft
    • Cartel-customer deals
  • Added new purchasable property – Hyland Manor. Keep in mind that the Benzies family storyline must be completed before this can be purchased.
  • Added new vehicle ‘Hotbox’.
  • Added pump shotgun.
  • Added shotgun shell.
  • Added ‘close buzzcut’ hairstyle.
  • Added ‘Tony’ hairstyle
  • Added ‘long slicked back’ hairstyle.
  • Added ‘setgravitymultiplier’ command.
  • Added ‘setregionunlocked’ command.
  • Added ‘forcesleep’ command.
  • Added some more loading screen hints.

 

Tweaks/Improvements

  • Changed how you unlock new regions. Each region now has a ‘cartel influence’ level associated with it. You must reduce this influence to a certain level before you can progress to the next region.
  • In multiplayer, you can view the dialogue of other players talking to NPCs.
  • Deals are now cancelled when the assigned dealer is dead/unconscious.
  • Unconscious NPCs who drop into the ocean are now killed.
  • Dead/unconscious NPCs can now be pickpocketed.
  • You can now pickpocket police.
  • If you attack a customer, they will not order from you for 72 hours.
  • Tweaks the braking properties of all vehicles.
  • Non-police NPCs can now use ranged weapons.
  • Police and NPCs in combat will now sometimes predict future target position instead of pathing directly to the target.
  • Tweaked flashlight brightness.
  • Refactored a number of minor scripts.

Bug fixes

  • Fixed various mislabellings in employee tutorial quests.
  • Fixed two light beams being visible when the flashlight is equipped.
  • Fixed scuffed NPC ragdoll LODs/culling.
  • Fixed some missing walls at Hyland Medical.
  • Fixed third-person recoil animation for the M1911 and Revolver.
  • Fixed the networth calculator algorithm not factoring in some item quantities.
  • Fixed vehicle impacts doing too much damage to NPCs.
  • Fixed some missing fonts.

Download Schedule I update 0.4.0 on PC.

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