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SCUM Version 1.2.1.0.106058 Patch Notes – February 19, 2026

A new SCUM update released on PC. According to the official SCUM patch notes, the latest update 1.2.1.0.106058 addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s SCUM patch 1.2.1.0.106058 will fix a few of these issues.

Check out more details below.

SCUM Patch Notes 1.2.1.0.106058 – Feb. 19, 2026

Bug Fixes
  • Fixed the issue where weapons would not get wet when in back holsters or in hands.
  • Fixed the issue where the “Wash all” action would consume all water from wells.
  • Fixed the issue where the Squad emblem banner and wall flag could only be destroyed with an axe item.
  • Fixed the issue where the brick and cement window wall BB element could be destroyed by sharp tools.
  • Fixed the issue where the air pump could not be repaired.
  • Fixed the issue where mobile phones could not be repaired.
  • Fixed the issue where bottle weight would reset on relog.
  • Fixed the issue where the sidecar bike could not reverse.
  • Fixed the issue where Laika would not stabilize itself fast enough on end service action.
  • Fixed the issue where driving over certain terrain would cause too much damage to vehicles.
  • Fixed the issue where it was possible to place floating flags.
  • Fixed the issue where unusable items could be spawned through commands.
  • Fixed the issue where entering combat mode while in a vehicle would recentre the view.
  • Fixed the issue where the Sidecar bike weapon station would sometimes point in the wrong direction.
  • Fixed the issue where the Sidecar bike engine blueprint would appear offset on the service lift.
  • Fixed the issue with animations when switching seats in the back of the Rager.
  • Fixed the issue where, on knockout, players would keep their items in their hands.
  • Fixed the issue where puppets would sometimes snap a few meters after being hit by a thrown item.
  • Fixed the issue where you needed all 3 wheels to push the Sidecar bike; only 2 are now required.
  • Fixed the issue where players would lose items at traders if the trader depot was full.
  • Multiple fixes and adjustments on the Custom Zone Settings menu to account for other languages.
  • Fixed the issues with Rager damage regions, where bumpers and rear doors would ignore damage and damage would be applied to the chassis directly.
  • Fixed the issue where the Dinghy would not have enough buoyancy and would sink when driving upstream.
  • Fixed the issue where multiple player corpses could be spammed, thus exploiting items.
  • Fixed the issue where some items would not spawn on the island.
  • Fixed the issue where stackable items’ values would not properly show in economy logs.
  • Fixed the issue where all garden plants would face the same direction on relog.
  • Fixed the issue where BB gardens could cause a crash.
  • Multiple fixes on incorrect icons on trader menus.
  • Fixed the issue where wooden cabin doors could not be locked.
  • Fixed the issue where swapping wheels from improvised to regular on vehicles would break the vehicle handling completely.
  • Fixed the issue where players climbing ledges would produce footstep sounds.
  • Fixed the issue where some BB elements were only repairable through flag interaction.
  • Fixed the issue where rocket turrets attacking sentries would crash the server.
  • Fixed the issue where switching storage items quickly would show unwarranted stats on the items.
  • Fixed the issue where some BB elements, such as barbed wire walls, would not damage players when they should.
  • Fixed the issue where pushing Sidecar bikes would consume no stamina.
  • Fixed the issue where flamethrower damage was not impacted by Custom zone settings.
  • Fixed the issue where vehicle delt damage was not impacted by Custom zone settings.
  • Fixed the issue where other BB elements could not be placed if there was a rug already placed.
  • Fixed the issue where a vehicle parked too close to traders would sometimes automatically be selected for trade, making players unknowingly sell their vehicles.
  • Fixed the issue where throw damage was not enabled in Samobor city.
  • Fixed the issue where passing out while in a plane would cause players to be stuck under the map.
  • Fixed the issue where the “Allow skill gain in safe zones” server setting was disabled, still allowed XP gain.
  • Fixed the issue where specific puppets would drop the wrong items.
  • Fixed the issue where activating some admin commands in the game would transfer the effect to other servers.
  • Fixed the issue where the censor effect would censor nothing while swimming.
  • Fixed the issue where the Thompson submachine gun would not have a magazine in events.
  • Fixed the issue where holding a rifle while in a plane would have the rifle clip through everything.
  • Fixed the issue where BCU locks would disconnect when entered virualized state.

QOL

  • Custom Zones can no longer remain unnamed; if the name field is left empty, a name will be generated.
  • Reduced the spawn chance of Air pumps.
  • Reduced decay rate for fuses.
  • Updated several ammunition items for better consistency.
  • Increased Sidecar bike wheel grip.
  • Adjusted service prices for some vehicles.
  • Weapon attachments already attached to weapons can no longer be placed into quest bins.
  • Experience points for weapons are now awarded to weapon kills on puppets in SP.
  • Destroyed Dinghy can no longer be deflated.
  • You can now drag and drop items into vehicle expansion tabs to quickly place the item in the expansion space.
  • Reduced damage dealt by crossbow NPCs in abandoned bunkers.
  • Added new server setting that allows players not colide with eachother.

Server Setting

  • Added a Custom zone setting that enables/disables players from placing down blueprints in the zone area.
Download SCUM update 1.2.1.0.106058 on PC.

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