A new Selaco update 0.83d patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Selaco update 0.83d will address some of these issues and bugs.
Read what is new and fixed in today’s Selaco patch. Read the official patch notes below.
Selaco Patch 0.83d Notes – June 17, 2024
Quality of Life
- Added Map icon for secrets that have been discovered
- Added Resume Game button in Main Menu
- Added ‘Smoke Density’ setting to allow for more transparant smoke effects. Set this to ‘Light’ for more transparant effects, and ‘Heavy’ for thicker effects.
Save System
ATTENTION: It will take a moment for saves to sync. Selaco saves are big, especially if you play with ‘Permanent Destruction’ and ‘Permanent Gore’ enabled.
- Quicksaves and Autosaves have been reworked to work properly with Steam Cloud saving. Previously when using two different machines, some Autosave/Quicksaves could be overwritten in the wrong order which was very confusing
- Save Files will be migrated to a single folder. The first time you launch Selaco all saves will be backed up and migrated into the program folder so they can properly be syncronized between platforms
- Steam Deck/Linux and Windows should be able to synchronize saves correctly now
Minor Additions
- Delete Key can now be bound in Controls menu
Minor Corrections
- Renamed ‘Rifle Start’ to ‘Rifle Reset’
- Gave Koalas a major health buff
- Static Crosshair option now shows Throw meter
Shooting Range
- Grenades are now infinite during a Shooting Range session
Burger Flipper
- Fixed a typo
Bug Fixes
- Reduced Water Cooler stepheight to prevent it from climbing onto desks
- Gravity Manipulator can no longer pick-up Junction Boxes
- Juggernauts no longer burn permanently
- Fixed a bug where destructible Metal Bars would move without being destroyed
- Fixed an error where dead ACE Security Guards could be picked up with the Gravity Manipulator
- Fixed an mismatch where the Plasma Rifle’s Projectile Velocity description was showing an incorrect value.
- Returning to Level 1 after level 2 no longer prevents Milestones from displaying or accumulating
- Fixed a number of instances where effects could accumulate in areas the player has left that would cause the game to gradually slow down
- Fixed severed heads not bouncing correctly
- Fixed a freeze that could happen when a projectile targets itself (!?)
- Fixed Dawn getting stuck when transitioning from Level 1 to Level 2 and standing on the edge of the Planter.
- Bandoliers now count as a secret when picked up while having a full grenade supply
Download Selaco update 0.83d on PC.
