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Thursday, May 2, 2024

Source of Madness Update Patch Notes

A new Source of Madness update released on PC. According to the official Source of Madness patch notes, the latest update addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Source of Madness patch will fix a few of these issues.

Check out more details below.

Source of Madness Patch Notes

Quality of Life

  • Improved visibility on cooldown spells and when they are ready
  • Added a General Menu into options
  • You can now change so that the dash aims at the mouse in the General Menu
  • You can Opt-out of game data sharing in the General Menu
  • You can now bind several actions to one button
  • Loner now has the correct name instead of TOWER OF KNOWLEDGE
  • Fixed Japanese language issues
  • Temporarily removed spikes from monsters in Cave of Lost souls, however take note that we will add back hedgehog creatures in a future patch. But they should be more obvious and fair.

Privacy

  • device info is no longer collected (contained hardware details, IP, and some local paths). This data was on by default and we don’t need it. – login location IPs are still collected but without the last part (ipv4 last number becomes zero). This data is mainly used to understand our demographics.
  • client focus time is no longer collected. This was a measure turned on by default to measure time spent in the game, and we don’t need that data.
  • we still send some gameplay data such as unlocking items, completing biomes, or dying. This data is anonymous and helps us balance the game.
  • Data is saved for a duration of 30 days (unchanged). – Data that has already been collected is not removed yet but we’re working together with the support of Playfab to ensure this gets purged.
  • We will add a privacy policy asap to list what data is collected and why.
  • added an in-game check box to opt-out of analytics data.
  • unity crash/exception logs are still being sent. These contain details about hardware but are not tied to an individual player. This data is important to help us improve game stability. This will be clarified in the privacy policy also.

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