Stationeers update 0.2.5919.26060 is now available to download on PC. According to the official Stationeers patch notes, the latest update addresses some bugs and crashes.
Previously, a major update 0.2.5919.26060 added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Stationeers version 0.2.5919.26060 will fix a few of these issues.
Check out more details below.
Stationeers Patch 0.2.5919.26060 Notes – September 23, 2025
- Fixed Jetpack sometimes not working when very close to ground. This could happen if the sphere cast started inside the terrain collider, added a sphere overlap to check for this case.
- Added Deprecated flag to Vulcan WorldSetting.
- Changed updated Dedicated Server help tip for valid worlds to hide tutorials and flag deprecated worlds.
- Updated icarus suit helmet animation to fix visor poking through mesh when open.
- Updated icarus suit helmet mesh with new mesh, fixing a few minor uv and vert issues.
- Added function to format all commands as a markdown table for the dedicated server guide. Commented out for now but leaving there in case we want to regenerate it.
- Reduced High minable render distance range a small amount.
- Added Small y offset to distant minables to help prevent “floating” effect.
- Changed scale in range of minables shader to be a fraction of the total render distance.
- Fixed Jetpack would loose thrust when flying over lava. It now also evaluates the lava height when determining thrust efficiency.
- Fixed un-localised slot tooltip for lander mkII.
- Fixed a typo for one of Jupiter’s moons. name has been corrected from “Hamilia” to “Himalia”
- Added savetype ‘manual’ to possible types for loadlatest command.
- Fixed Deep Miner destroyed state was invisible, caused destroyed Deep Miners to block constructions.
- Fixed deep mining regions not showing up on the map motherboard for lunar, mars and mimas.
- Added StructureVendingMachineSmall to the vending machine kit
- Fixed Some Issues with the voxel data on Vulcan. This fix will only apply to new games created on Vulcan after this patch.
- Fixed Some cases where regions and start locations were being direct referenced when interacting with a WorldSettingData.
- Changed increased the distance of emissive terrain effects.
- Fixed Grammatical errors in Moon and Mimas descriptions
- Fixed Grammatical errors in Vulcan world description.
- Fixed saving on very large bases was pausing the game thread for a very long time. Have moved unpausing the game tick to immediately after the snapshot of the world data has been acquired. After this the serialization and zipping will continue in the background. This should get the game tick pause time down to sub one second.
- Added more logging to each save step.
- Removed unused replaysaveload class.
- Added a few more restricted characters to save names which where causing saves to fail.
- Fixed an issue with indirect addressing for IC10 scripts. Thanks @Elmotrix for the fix.
- Added missing blueprint for flaregun.
- Removed some related assets, blueprints, animators and audio from already deleted weapon prefabs.
- Fixed advanced composter not connecting to chutes correctly.
- Terrain settings pass. Reworked and added some settings to help performance scale better on low-mid range hardware.
- Reworked Terrain Tessellation Settings to more performant values. Added Extreme Setting and an off Setting.
- Added Minable Render Distance Setting. This effects the render range of minable ores.
- Added Terrain Detail Setting. This effects the Lod radius of the terrain meshes (at lower settings the near-to-mid distance terrain meshes will be less accurately rendered)
- Added missing isKinematic checks to a few places where rigidbody velocity is set.
- Removed references to missing scripts on a few cosmetic items.
- Added Hidden Setting “MaxConcurrentWorkers”. By default this is set to processorCount-1. Some users are reporting crashes or errors on load due to the 100% all-core-work-load terrain initialisation. This setting can be used to help mitigate application CPU usage for those users effected.
- Fixed save folder names were being incorrectly trimmed if they contained dots.
- Updated French, Russian, and Simplified Chinese localization files. (Credit: CedricDx(FR), Gosti_FR(FR), AlexusYT(RU), and MRhythm(CN))
Download Stationeers update 0.2.5919.26060 on PC.
