A new The Isle update 0.16.189 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s The Isle update 0.16.189 will address some of these issues and bugs.
Read what is new and fixed in today’s The Isle patch. Read the official patch notes below.
The Isle Patch 0.16.189 Notes – September 18, 2024
Additions:
- Nightvision adjustments
- Added the capability for animals to move between pounce slots (Currently only functional for omniraptor.)
- Added manual controls for omniraptor when latched to or pinning a target (Spacebar – Dismount | Primary Attack – Flat Damage | Secondary Attack – Bleed Damage)
- Added psittacosaurus AI
- Added new patrols system
- Gateway WIP port expansion
- Swamp biome expansion
- Added tenontosaurus pattern C
- Added new VFX to Troodon envenomation stages
Enhancements:
- Adjusted pickup trace for objects
- Replaced various depreciated Cascade VFX
- Groups can now see another member’s nametag during their broadcast call if they are within audible range
- Reduced volume of herrerasaurus slide start layer
- Enabled stamina regeneration for pteranodon when latched. Requires 20% stamina or more to begin regen
- Updated carnotaurus scaling, weight, damages, and speeds
- Adjusted bacteria applied by ceratosaurus based on weights and available bacterial bite
- Adjusted swim height for all species
- Updated bucking to have a % chance to dismount pouncers
- Removed bleed from gallimimus attacks
- Sanctuary mushrooms now provide more nutrients to trigger buffs
- Ceratosaurus diet – Added diabloceratops and removed troodon.
- Omniraptor diet – Added gallimimus and removed dilophosaurus
- Reduced launch speed of deinosuchus lunge on land
- Fixed inconsistent rain volumes
- Temporarily disabled “Truculency” mutation
Bug Fixes:
- Fixed human animation rotating backwards when picking up objects
- Fixed gore and fruit occasionally getting stuck in the player’s face
- Fixed the input lock triggered by vomiting
- Fixed ceratosaurus bacterial bite consumption
- Fixed carnotaurus animation issue if it runs off a ledge when charging
- Fixed landscape grasstypes appearing over landscape holes
- Fixed deinosuchus lunge vocals not playing in water
- Fixed diabloceratops flip attack hitting behind its back
- Fixed gallimimus mobilize call sound not playing on F calls while running
- Fixed gallimimus not choosing generic/mobilize montage correctly
- Fixed Multichambered Lung values not updating properly
- Fixed replication issues with debris
- Fixed juvenile deinosuchus sink animation offset
- Fixed conflict between ceratosaurus manual and automatic chuffing
- Fixed dryosaurus dodge vocals not playing
- Fixed dryosaurus slide animation playing too quickly
- Fixed server password entry box changing sizes
- Fixed being able to maintain high speeds by quickly jumping
- Fixed hypsilophodon sliding animation playing too quickly
- Fixed human not playing animations properly
- Fixed herrerasaurus sometimes sliding in idle pose after being knocked down from falling
- Fixed herrerasaurus latching location correction not working
- Fixed herrerasaurus being able to occasionally climb the air to infinity
- Fixed wallow reducing hunger decay during it
- Fixed ceratosaurus defense power not applying during pounce damage attacks
- Fixed leaving group not removing name tags
- Fixed gallimimus foraging not working
- Fixed gallimimus headtracking issues
- Fixed gallimimus consuming stamina when carrying an object and trying to kick
- Fixed skimming not working
- Fixed slowdown when trying to sprint in mud
- Fixed dilophosaurus charges indicator
- Fixed tenontosaurus kick hitbox being too short
- Fixed subault beipiaosaurus being able to jump higher than intended
- Fixed step height not scaling with growth
- Fixed difficulties feeding hatchlings
- Fixed Gastronomic Regeneration math error
- Fix to physics foliages nearby not disabling if settings are set to false
- Fix map kill volumes not forcing a player to respawn
- Fixed dryosaurus and hypsilophodon ground clipping issues
- Fixed latching being inaccurate on the server
- Fixed corpses spontaneously flying into the sky
- Fixed waterfall metasounds not retriggering once loaded out of memory
- Fix to food diet info sometimes not showing up in profiler UI
- Fixed /unstuck command falsely detecting corpses or AI as players
Download The Isle update 0.16.189 on PC.

