A new The Riftbreaker update released on PC. According to the official The Riftbreaker patch notes, the latest update addresses some bugs and crashes.
Since the last patch, players are experiencing problems with the game. Today’s The Riftbreaker patch will fix a few of these issues.
Check out more details below.
The Riftbreaker Patch Notes – July 10, 2024
- Fixed the critical issue that caused the ‘Destroy the Fungor Spawning Mounds’ objective to get stuck. This patch applies retroactively (if you encountered this issue, the game should recognize it and fix it after loading your saved game) and should work in all cases. Please let us know if you encounter any issues with it.
- Introduced rendering optimizations to reduce excessive render times in various biomes.
- The game will now force its shader cache to reset after a version update to avoid conflicts.
- Units should no longer get stuck in tight spots during attack waves, which should reduce the possibility of blocking the mission flow.
- Laser Tower and Minigun Tower now have their own firing sounds.
- Steel Floor added to the bioanomaly award pool.
- Improved minimap icon Z-order.
- The ‘Indecisive’ achievement has been fixed and is now obtainable.
- The ‘Treasure Hunter’ achievement has been fixed and is now obtainable.
- Fixed an issue that prevented the creature nests from appearing on the minimap.
- Fixed a crash that occurred when using the Gravity Modulator.
- Fixed a case that caused Mudroners to enter a ‘deadlock’ state.
- Fixed a crash in GUI related to using the D-Pad on a controller.
- Fixed a crash in GUI related to using scroll lists.
- Fixed several crashes related to the Terrain Grid System.
- Fixed several usability issues in the Inventory Screen and the Action Menu.
- Fixed localization texts overlapping in several places.
Download The Riftbreaker update on PC.

