Timberborn update is now available to download on PC. According to the official Timberborn patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Timberborn version will fix a few of these issues.
Check out more details below.
Timberborn Patch Notes
The new panel has received both functional and visual updates.
- Added a new tab that allows you to monitor the popularity of your settlement’s attractions. This data is also displayed in the attraction’s individual panel.
- Added workplace productivity indicators in the Workplaces tab.
- Updated and reorganized some of the panel’s buttons and icons.
- The panel now allows you to switch between districts and the global view.
- As part of panel related updates, we added clickable district indicators in individual building and beaver panels.
- Added a panel hotkey – G.
New day/night visuals
We think we’ve fixed the issue with drought being too hard on the eyes but please tell us how you find the new effects.
- Changed color of the “drought fog” to improve image clarity during drought, especially at dusk and dawn.
- Changed colors of the night during drought.
Irrigation mechanics
We’ve made some changes to make Irrigation Tower less of a meme. These changes also affect how irrigation works on the maps. While the built-in maps have been tested for that and work fine under the new behaviour, custom maps may be affected more.
- The evaporation rate now becomes faster depending on the number of tiles surrounding the water tile, maxing out at four tiles. This includes both the ground tiles and levees.
- The water consumption of the Irrigation Tower has been dramatically reduced.
Model updates
We’re doing the below just for consistency’s sake. Totally.
- Updated all flag models with cute little lamps.
Flavour texts
This actually went live with the initial experimental release but we’ve never mentioned that.
- Added missing flavor texts to buildings and resources.
Bug fixes
- Fixed a bug with range lines disappearing at certain camera angles.
- Fixed a bug with water not being hidden after selecting a construction site.
- Fixed some panels not being visible in entity panel during the construction stage.