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Transport Fever 2 Version 35905 Patch Notes – September 23, 2024

Transport Fever 2 update 35905 is now rolling out on PC (Steam). According to the official Transport Fever 2 patch notes, the latest update 35905 added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Transport Fever 2 patch 35905 will fix a few of these issues.

Check out more details below.

Transport Fever 2 Patch 35905 Notes – September 23, 2024

  • Added cross-platform mod support
  • Added integrated mod browser for mod.io and Steam Workshop
  • Added automatic alignment and snapping when placing buildings
  • Added replacement of bridges and tunnels without the need for bulldozing and rebuilding
  • Added support for constructing three-way switches for tracks
  • Model Editor Added input fields for LOD distances and bounding box size
  • Improved memory usage
  • Improved localization
  • Improved road and track construction: added tooltips display of angle and segment length while constructing
  • Improved road and track construction: added snapping to predefined angle steps
  • Improved road and track construction: added display of guiding lines at intersections
  • Improved traffic simulation: road vehicles prefer routes with fewer intersections
  • Improved traffic simulation: road vehicles better spread across all lanes
  • Improved traffic simulation: road vehicles take over slower vehicles on multilane roads
  • Improved rendering performance when line manager is open
  • Improved usability: added option to adjust mouse movement sensitivity in setting
  • Improved usability: allow text selection with Shift/Ctrl + Left/Right arrow keys
  • Improved usability for vehicle store: show mod mdl path as tooltip when pressing AltGr on vehicle icon
  • Improved usability for vehicle store: added option to indiviually flip vehicles during train configuration
  • Improved usability for vehicle manager: added a search field to find lines
  • Improved rendering of tram tracks at intersections
  • Improved several error messages
  • Modding Improved in-game console: added persistent console history
  • Modding Improved in-game console: fixed command execution when console window loses focus
  • Modding Improved scripting interface: added support for construction edge list bus lane parameters
  • Modding Improved scripting interface: added range check for command setDate
  • Model Editor Improved usability: show hint when the configuration file is not set up properly
  • Model Editor Improved highlighting of meshes and materials
  • Model Editor Improved file picker dialog with breadcrumbs and texture previews
  • Model Editor Improved default material property values (transparency sorting, texture clamping)
  • Fixed crash when building roads over constructions
  • Fixed crash when intersecting incompatible road types
  • Fixed crash with incorrect model metadata configuration (out-of-bounds indices)
  • Fixed crash caused by missing models
  • Fixed rare crash when duplicating vehicles in vehicle manager
  • Fixed rare crash when constructing railway crossings
  • Fixed rare rendering crash with complex render objects
  • Fixed issue where sound output device changes were not recognized without restarting the game
  • Fixed issue where certain audio events failed to play
  • Fixed order of train departure when multiple trains are waiting for the same track section
  • Fixed asset/color brushes not applied with every click
  • Fixed blocked savegames after deactivating all missing mods
  • Fixed reset of vehicle focus with controller in train editing of vehicle store
  • Fixed incorrect autosave name after manually saving with a different name
  • Fixed reset of vehicle focus when editing a train in the vehicle store (Controller UI)
  • Fixed several minor vehicle configuration issues
  • Model Editor Fixed several minor bugs

Download Transport Fever 2 update 35905 on PC.

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