Transport Fever 2 update 35905 is now rolling out on PC (Steam). According to the official Transport Fever 2 patch notes, the latest update 35905 added quality of life improvements and gameplay optimizations.
Since the last patch, players are facing a number of problems with the game. Today’s Transport Fever 2 patch 35905 will fix a few of these issues.
Check out more details below.
Transport Fever 2 Patch 35905 Notes – September 23, 2024
- Added cross-platform mod support
- Added integrated mod browser for mod.io and Steam Workshop
- Added automatic alignment and snapping when placing buildings
- Added replacement of bridges and tunnels without the need for bulldozing and rebuilding
- Added support for constructing three-way switches for tracks
- Model Editor Added input fields for LOD distances and bounding box size
- Improved memory usage
- Improved localization
- Improved road and track construction: added tooltips display of angle and segment length while constructing
- Improved road and track construction: added snapping to predefined angle steps
- Improved road and track construction: added display of guiding lines at intersections
- Improved traffic simulation: road vehicles prefer routes with fewer intersections
- Improved traffic simulation: road vehicles better spread across all lanes
- Improved traffic simulation: road vehicles take over slower vehicles on multilane roads
- Improved rendering performance when line manager is open
- Improved usability: added option to adjust mouse movement sensitivity in setting
- Improved usability: allow text selection with Shift/Ctrl + Left/Right arrow keys
- Improved usability for vehicle store: show mod mdl path as tooltip when pressing AltGr on vehicle icon
- Improved usability for vehicle store: added option to indiviually flip vehicles during train configuration
- Improved usability for vehicle manager: added a search field to find lines
- Improved rendering of tram tracks at intersections
- Improved several error messages
- Modding Improved in-game console: added persistent console history
- Modding Improved in-game console: fixed command execution when console window loses focus
- Modding Improved scripting interface: added support for construction edge list bus lane parameters
- Modding Improved scripting interface: added range check for command setDate
- Model Editor Improved usability: show hint when the configuration file is not set up properly
- Model Editor Improved highlighting of meshes and materials
- Model Editor Improved file picker dialog with breadcrumbs and texture previews
- Model Editor Improved default material property values (transparency sorting, texture clamping)
- Fixed crash when building roads over constructions
- Fixed crash when intersecting incompatible road types
- Fixed crash with incorrect model metadata configuration (out-of-bounds indices)
- Fixed crash caused by missing models
- Fixed rare crash when duplicating vehicles in vehicle manager
- Fixed rare crash when constructing railway crossings
- Fixed rare rendering crash with complex render objects
- Fixed issue where sound output device changes were not recognized without restarting the game
- Fixed issue where certain audio events failed to play
- Fixed order of train departure when multiple trains are waiting for the same track section
- Fixed asset/color brushes not applied with every click
- Fixed blocked savegames after deactivating all missing mods
- Fixed reset of vehicle focus with controller in train editing of vehicle store
- Fixed incorrect autosave name after manually saving with a different name
- Fixed reset of vehicle focus when editing a train in the vehicle store (Controller UI)
- Fixed several minor vehicle configuration issues
- Model Editor Fixed several minor bugs
Download Transport Fever 2 update 35905 on PC.
