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Two Point Museum Update 5.0 Patch Notes – Aug. 28, 2025

Two Point Museum update 5.0 is now available to download on PC. According to the official Two Point Museum patch notes, the latest update 5.0 addresses some bugs and crashes.

Previously, a major update 5.0 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Two Point Museum version 5.0 will fix a few of these issues.

Check out more details below.

Two Point Museum Patch 5.0 Notes – August 28, 2025

New Content & Features

Digiverse Map

  • A new Digiverse expedition map is available to explore once players reach the start of Memento Mile’s second star
  • This new map gives Digiverse experts the ability to transcend their normal digital confines and explore the universes of other games:
    • Meat Wizard
      • Experts can adventure through the land of Guanciale in Two Point County’s first-ever game
      • 4 POIs with new exhibits, interactive displays and decoration
    • DREDGE
      • Experts can explore the world of DREDGE, visiting Greater Marrows, Gale Cliffs and Stellar Basin
      • 3 POIs with 10 new exhibits and aquarium decoration
      • Unique aberration fish gameplay!
  • The Digiverse map will grow over time as new rifts are discovered, providing new exhibits, decoration and gameplay

Power-Ups

  • Players can analyse exhibits from the Digiverse theme to unlock new special power-ups
  • Power-Ups are built in the workshop and provide AoE bonuses when placed in the world
  • Power-Ups live in a new menu inside the inventory panel

Other New Content:

  • New POI available on Bone Belt – Go South West!

Improvements & Fixes

Quality of Life Improvements

  • Made a significant number of improvements to the gamepad UI
    • Players can now navigate the Hub tools tabs with bumper buttons for quicker navigation through the menu
    • Notification advisors can now be dismissed with the back button if the player does not have a menu open
    • Tooltips for Items menu and Foundations menu now appear on the right hand side of the menu and no longer covers other items
    • Cursor for Training Menu, Workshop menu, Marketing Menu now default to their respective start buttons in the Overview section. Café defaults to the first food swap button.
    • Marketing menu now auto selects Campaigns as it scrolls down, removing a second button press to open the campaign.
    • …Plus fixes! We will continue to review feedback and update in future versions
  • When viewing Fantasy experts in expedition set-up and training, their icon displays their subclass instead of their theme icon
  • Some qualifications now add Fantasy Stats when a Fantasy expert trains in them:
    • Aerodynamics: +3 Dexterity per level
    • Analysis: +3 Intelligence per level
    • Happy Thoughts: +3 Luck per level
    • Survival Skills: +3 Strength per level
  • Added new perks for the Security Camera Booth, Bandage Box and Aquarium Filter:
    • Security Signal Boost: Increases range of connectivity with Security Cameras
    • Bandage Bogs: Allows Bandage Box to increase staff Toilet Comfort
    • Bandage Brew: Allows Bandage Box to offer coffee for staff
    • Extra Expert-Seas: Experts gain additional XP during aquarium restoration
    • Focused Fish Food: Reduces food dispenser Messiness (-5)
    • Self-Cleaning Water: Increases Filter Power (+10)
  • Improved Bean-Brained, Junk Foodie and Lard Lad/Lass traits so that they provide a long-lasting status effect instead of an instant increase to their respective stats
  • Space decorations will now give a decoration bonus to their respective subcategories
  • Improved the Security Room coffee machine and doughnut table so that they both fulfil their respective Food and Drink stats to 100% (Previously they only added +15%)
  • Removed the Kudosh reward from “Outstanding” inspections because it was causing an influx of Kudosh that could never be spent
  • Added a “Call Security” button to the Golden Goblin Statue
  • Reduced the number of guests required to complete showcase exhibit objectives

Localisation:

  • Added additional language support for LATAM Spanish, Russian and Thai
  • Multiple fixes made for current languages

Optimisations:

  • Upgraded to a newer version of Unity, the game engine we use.
  • Optimised build creation to help improve overall gameplay performance. (This was done using CPP2Better)
  • Optimised animation processing in hectic levels, which is better for CPU and memory usage
  • Implemented GOOSE frame skipping & frame slicing, meaning there are fewer unnecessary AI updates, which is better for CPU performance
  • Made multiple small CPU optimisations that all help to add up to FPS improvements

Bug Fixes

  • Fixed “Pilot Wings” not correctly countering helicopter damage in expedition events
  • Fixed an issue with Cafeteria, loans and sponsorships calculations that meant they weren’t being factored into financial breakdowns
  • Goblin Ghosts will now use both the meditation spot and rock pool items
  • Fixed an issue where the Tea Genie would clip through the kettle for a short second when performing their animations
  • Added support for the Smelter Device item to have different VFX based on which exhibits are feeding into it
  • Removed the “Attract Children to Museum” objective from the pop-up marketing level
  • Fixed the Health and Safety inspector not counting enough bins to pass the inspection
  • Robot staff will now install their upgrade perks outside of assigned staff zones
  • Added correct icons to ice cream status effect
  • Fixed an issue on the Robo Charge-Master that was causing invalid interaction points
  • Fixed an issue where wall-mounted MIA Plaques were being deleted when removing a partition wall
  • Fixed an issue where all cafeteria food impacts were showing duplicate stats on their descriptions
  • Fixed food and drink stats not being displayed in the “Guest Thoughts” tooltip
  • Fixed an issue where certain enlightenment walls and floors were unlocking incorrectly in sandbox mode
  • Fixed an issue where POIs would say the player has enough staff to perform an expedition even if they didn’t have the required amount of staff available
  • Fixed the DNA Designer interface using outdated UI

Download Two Point Museum update 5.0 on PC.

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