A new Unturned update 3.25.7.0 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Unturned update 3.25.7.0 will address some of these issues and bugs.
Read what is new and fixed in today’s Unturned patch. Read the official patch notes below.
Unturned Patch 3.25.7.0 Notes- July 3, 2025
Gameplay
- Housing Planner can automatically craft structure items.
- Destroying or salvaging placed item stacks recovers the item stack.
- Hotbar shows equipped item’s durability / quality.
Graphics
- Replaced 2D scope overlay (when dual-render scope quality is OFF) with post-process effect copying main view into scope material.
- Added an option to prevent loading small clutter details. Note: requires per-map support by level creators.
- Water planar reflections use main camera’s LOD settings. This reduces discrepancies between reflections and what’s visible, but may decrease performance when planar reflections are enabled.
- Added “-Cinematic” command-line flag to turn off all level-of-detail features. (With an intense performance cost. Useful primarily for level promotional screenshots.
Multiplayer Improvements
- Added server info screen and pause menu buttons to copy server code. Your friends can use this code in the Join Directly menu.
- While playing multiplayer, an “Invite Friends” button is available from the pause menu. This opens a Steam Overlay dialog to invite an online friend to your current server.
- Added support for server codes in rich presence join functionality. (E.g., joining LAN servers through Steam friends list.)
- Combined barricade and structure instantiation queues to prevent seeing into loading bases.
Crafting Menu
- Blueprint details panel shows primary item’s stats and extended description.
- Crafting tooltip mentions blueprint is ignored in reasons it cannot be crafted.
Anti-Cheat
- Reduced available information about distant players. This makes ESP and radar cheats less useful.
- Significantly tightened server hit validation threshold, making the line-of-sight tests more effective.
Server Config
- Added FirstPerson_RecoilMultiplier and FirstPerson_AimingRecoilMultiplier, similar to their third-person equivalents.
- Added FirstPerson_AimingZoomRecoilReduction to restore (quite old now) sniper recoil behavior.
- Added Viewmodel_AimingMisalignmentMultiplier and Viewmodel_AimingJumpLandMultiplier for reducing sway while jumping around scoped-in.
- Added Disable_Motion_Sickness_Options (more detail under Accessibility section).
Accessibility
- Added First-Person Arms Bobbing slider for players experiencing motion sickness to reduce viewmodel sway while walking and turning.
- Added Disable Motion Sickness Options config for server hosts running realistic PvP combat to disable the First-Person Arms Bobbing, Explosion Camera Shake, and Damage Flinch options. A warning is shown on the server info screen if this option is active. Since these options affect game balance the intention is to improve support for servers negatively affected by their addition, while keeping most of the game more accessible by default.
Level Creation
- Added road assets for sharing road textures between levels, and some new options like per-road physics material overrides.
- Added a tab in the roads editor to switch between per-level road textures and assets list.
- Added support for blending smoothly between ambiance volumes and per-volume falloff.
- Added “/DrawAudioReverbZones” command to visualize non-volume reverb zone falloff.
- Support placing decorative trees outside the max level bounds.
- Increased spawns editor contrast behind rarity-colored entries.
- Removed kill volumes from vanilla bunkers to make them more flexible for level designers.
New Properties (Modding)
- Airdrop reward type for NPCs to call in an airdrop.
- Sentry properties to prevent targeting players, zombies, animals, and vehicles.
- Tactical attachment properties to override bayonet damage.
- Sight attachment properties to override aiming alignment space.
- Placeable item properties to override amount of items recovered when salvaged.
- Item properties for effects and NPC rewards when item reaches zero quality.
- Gun properties for significantly changing rechambering behavior.
- Gun property to scale zombie ragdoll force.
- Consumeable item property to turn off pitch randomization.
- Vehicle properties for more bumper damage control.
- Support hybrid rangefinder-laser tactical attachments.
New Components (Modding)
- Airdrop Spawner component to call in an airdrop.
- Barricade Spawner, Item Spawner, and Vehicle Spawner components.
- Repeat component to replay an event multiple times.
- Music Audio Source component to mark audio sources as music.
- Barricade Destroyer component to clear barricades inside a sphere
Plugin Development
- Added “-ModulesPath” command-line flag to override Modules directory.
- Enabled running “/LogMemoryUsage” locally to copy results to clipboard.
Fixes
- Arrows, Missile, Rail, and Rocket not removed at zero amount. (Thanks Dobs!)
- Round farm growth percentage down rather than to closest integer. (Thanks PandahutMushy!)
- Default DeleteAmount behavior changed by search rewrite. (Thanks Dobs!)
- Potential cause of favorite blueprints button disappearing. (Thanks u/Dandelion07!)
- Server not registering end of melee swing. (Thanks prank0079!)
- Non-physical wheel rotation broken by previous update. (Thanks Kopfstroh!)
- Primary/secondary slot visual not cleared when item breaks. (Thanks JienSultan!)
- Editing deleted level. (Thanks Jdance!)
- Inconsistency between uGUI and IMGUI drawing debug text while HUD is hidden. (Thanks RBMKBlaze!)
- Blueprint primary item details not hidden when primary item indeterminate. (Thanks biedaktokox!)
- Barricades/structures in a broken state in singleplayer when moved with admin editor. (Thanks Molt!)
- Vending Machine hat misaligned mythical effects. (Thanks 桐生一航!)
- Keep nearby foliage loaded regardless of frustum checks. (Thanks DiFFoZ!)
- Missing mipmaps on scope render texture. (Thanks BoomViz!)
- Protect against menu accidentally becoming empty during special events. (oops)
- Reworked airdrop replication to exclude contents and landing position.
- Increased terrain fallback quality to reduce pop-in.
- Russia train tracks gravel was the wrong color.
- Support // comments in Commands.dat.
Download Unturned update 3.25.7.0 on PC.
