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Warhammer 40,000: Speed Freeks Update Patch Notes – August 13, 2024

A new Warhammer 40,000: Speed Freeks update patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Warhammer 40,000: Speed Freeks update will address some of these issues and bugs.

Read what is new and fixed in today’s Warhammer 40,000: Speed Freeks patch. Read the official patch notes below.

Warhammer 40,000: Speed Freeks Patch Notes – August 13, 2024

  • Improvements to weapon and ability hit registration over the network
  • Improvements to aiming synchronization over the network
  • Optimized Shokkjump Dragsta Shokk rifle VFX to be much more performant. This might fix the stuttering issue during play for some people
  • Deffkilla Wartrike unlock challenge set to 50m kill proximity instead of 10m and improved kill proximity detection
  • Removed sound effect for PROS message of the day cycling
  • Reduced Stompa arm-mounted gatling gun knockback, increased damage slightly
  • Looted Wagon Grot Bomm damage reduced to 60 (from 70)
  • Boomdakka Snazzwagon Billowing Smoke duration decreased to 4 seconds (from 5), Mek speshul primary accuracy decreased slightly
  • Fix for saw sound effect not playing at recap progress.
  • Fix the remaining time display for daily challenges in the UI
  • Fix for daily challenges being reset
  • Burna Valley finish line time increased by 10 seconds
  • Changed Teef icon colour to yellow
  • Playtime bonus Scrap per minute increased to 575 (from 500)
  • Adding dialogue box confirmation when leaving the game during a match, which explains that teams are randomized in the next match and that Scrap gained from this match will be lost
  • Locked vehicles now shown at the KUSTOMIZE and in-game spawning screens, with message saying that they can be unlocked through challenges
  • Increased Latest Loot to 12 items in the store
  • Fixed challenges screen to work properly with 16:10 aspect ratio
  • Fixed audio issue where sound entered another, terrible dimension when set below 25%
  • Some audio mix adjustments and overall volume lowered 2 db since it was a bit loud
  • Vehicles now always have full boost when respawning
  • Explicitly added vehicle compatibility to item descriptions in the store
  • Increased available search window time for matchmaking
  • Various improvements to controller management to avoid conflicts
  • Added vehicle abilities screen to KUSTOMIZE menu
  • Fix for achievements with no rewards showing at the end of match recap.
  • Fix for challenge sets showing incomplete information at the end of match recap.
  • Bots now use dash and are more aggressive with their initial combat engagement

Known Issues:

Some of the highest priority tasks we’re working on still:

  • Fix issue with vehicle challenges seemingly resetting progress and not unlocking items
  • Fix issue with Teef not showing up after they have been unlocked through progression
  • If this has effected you try this: https://playersupport.plaion.com/hc/articles/20848220459037
  • Fixing an issue with Scrap Boosts not showing up after they have been unlocked through progression
  • Fixing issues with not being able to create/join a party and/or matchmake as a party
  • Making sure matchmaking puts you in your region (server provider issue – they are being contacted)
  • Improving matchmaking to make fewer but more full lobbies
  • Adding servers in Oceania, South America (server provider has been contacted to allow us to do this)
  • Further improvements to netcode / hit-reg

Download Warhammer 40,000: Speed Freeks update on PC.

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