Dungeon Warfare 3 update is now available to download on PC. According to the official Dungeon Warfare 3 patch notes, the latest update addresses some bugs and crashes.
Previously, a major update added new changes, fixes, and gameplay improvements.
Unfortunately, players are still experiencing several issues since the release. Today’s Dungeon Warfare 3 version will fix a few of these issues.
Check out more details below.
Dungeon Warfare 3 Patch Notes – September 3, 2025
UI / UX & Audio
- Stage List: tooltips added; layout expanded; new “Sort by Order” option; various bug fixes.
- Hovering over a Boulder now shows its roll direction.
- Holding Ctrl+Shift enters Trap Sell Mode.
- While a hero is selected, clicking a trap-build button now clears the hero selection to avoid state overlap.
- Grinder Trap SFX now properly pause when the game is paused.
- VSync split into two options: Frame Rate Limit and Hardware VSync.
Content & Systems
- Added three new Sigils (sold in the shop).
– Choice: All Trait options are available when upgrading Traps.
– Mono: If there’s only one Trap of a given type on the map, its rearm speed is increased by 30%.
– Ember: Anima Engine gauge drains 50% slower.
- Added Necromancer dialogues.
- Consumable traps now accumulate charges when unused (up to 3).
- Changing a Conqueror skill now restarts the game.
Balance & Mechanics
- Fixed an issue that limited the Necromancer’s attack range.
- Arcane Trap – Accretion trait damage bonus capped at +500%.
- Arcane Trap – Range now increases exactly to its stated value.
- Inferno and Chain Traps are no longer affected by global range increases.
- Units reset/initialized now properly clear movement speed gained from the Chase rune.
- Push Trap – Crushing Force trait now applies damage correctly.
- Push/Lure/Spring traps: combo-gain traits now apply correctly; prevented self-only combo generation.
- Bug Fixes
- Long-range traps now calculate distance correctly after paths change (e.g., when obstacles are destroyed).
- Fixed summoned units spawning inside walls/voids (especially spaces made by FakeWall) by validating spawn points.
- Fixed duplicate-build penalty dropping below 0 (no more getting paid to place duplicates).
- Fixed Dart Trap: in the upgrade panel, pressing Reset while selected no longer leaves traits selectable.
- Restore feature no longer breaks pathfinding.
- Fixed Bloon pathfinding over gaps.
Download Dungeon Warfare 3 update XX on PC.
