A new Our Adventurer Guild update 1.7 patch notes are released for players. Since the last major update, players have been experiencing multiple issues and bugs Hopefully, today’s Our Adventurer Guild update 1.7 will address some of these issues and bugs.
Read what is new and fixed in today’s Our Adventurer Guild patch. Read the official patch notes below.
Our Adventurer Guild Patch 1.7 Notes- November 9, 2025
- Some Textfixes
- Fixed a bug where the Swordmastery Passive of the swordmaster would not trigger
- Fixed a bug where the Lightning Step skill had the movement tag despite not moving the unit
- Fixed a bug where the stunned status effect could have a duration more than 1 turn, despite stuns never lasting more than 1 turn.
- Fixed a bug where the earth damage of the Grab-Skill of the Greater Earth Element scaled with MAB instead of PAB
- Fixed a bug where Avatar of [Element] would still damage the target if the elemental damage of the skill would scale with any other stat than MAB
- Fixed a bug where custom translations didn’t work because of some changes made to language specific sorting
- Fixed a bug where the Chain Attack Chance would also display for disabled adventurers (stunned, frozen, etc.)
Changes:
- Buffed the Dodge value on the Infiltrator Suit
Download Our Adventurer Guild update 1.7 on PC.
