A new Zero Hour update patch notes are released for players. Read what is new and fixed in today’s Zero Hour patch. Read the official patch notes below.
Zero Hour Patch Notes – September 7, 2022
ADDED
- New Playable Map “Prison Break”
- New New MS Unit character model
- New Defender side utility Molotov [ Iteration 1 ]
- Material based footsteps [ Iteration 1 ]
- Ahmed Al Zoori prison version as suspect
- Co-op Suicide Bomb vest for suspects [ Iteration 1 ]
- Co-op Third person View option [ Iteration 1 ]
- Hostage PvP extraction point to Bank Heist rooftop
- Tactical Helmet IR Strobe light
- GI lighting to MV Meghna map
FIXED
- Match Points Back up not retrieving properly when steam fails to fetch data
- Defender using Smoke causes backend errors
- P10c missing mag in SFX for mag check animation
- Rats Den missing surface type property
- Texture corruption due to memory leakage
IMPROVED
- Hostage movement control (Co-op & PvP)
- Hostage PvP gameplay, Hostage icon will not be displayed when the hostage is either running away or following a player
- First person camera movement
- Player movement input feel
- Main Menu loading time
- Weapon short stocking
- Weapon holstering positions
- Suspect AI behavior to do suppressing fire
- Player movement animation flow chart
- Optimized door functionalities
- Breaker Switch interaction sounds
- Optimized Residential House
- Optimized Main Menu functionalities
CHANGES
- Added Acog Sight option for MK12
- Increased Stamina slightly in PvP & Co-op
- Reworked Residential House map
- Reworked Hotel Trouble lighting
- Reduced Co-op cutscene Sound volume
