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Caves of Qud Version 207.78 Patch Notes – July 13, 2024

Caves of Qud update 207.78 is now available to download on PC. According to the official Caves of Qud patch notes, the latest update 207.78 addresses some bugs and crashes.

Previously, a major update 207.78 added new changes, fixes, and gameplay improvements.

Unfortunately, players are still experiencing several issues since the release. Today’s Caves of Qud version will fix a few of these issues.

Check out more details below.

Caves of Qud Patch 207.78 Notes – July 13, 2024

  • We updated some default gamepad binds.
    • Walk to edge is now Y.
    • Move to Point of Interest is now left-stick press.
    • Ability page up and down is now left trigger + dpad up and down.
    • Melee attack nearest enemy is now left bumper.
    • Zoom in and out is now left trigger + dpad left and right.
  • Added several item descriptions.
  • Added some activated ability descriptions.
  • Gave Dyvvrach an inventory so they can sell their credit wedges.
  • Jellies and oozes now have default Ego and Willpower scores of 1 instead of 0.
  • Rhinoxen now have a trio of single horns instead of a trio of double horns.
  • Changed the indefinite article for leather armor and studded leather armor.
  • Removed some tomb walls from dynamic encounters.
  • Popups aligned to mouse position are now properly clamped to the screen.
  • The Spindle channel now extends up to the z-level of Resheph’s tomb.
  • Added rolling session backups when you load a save game from the main menu. These can be manually restored from the <…>/CavesOfQud/Local/Session folder.
  • Fixed a bug that caused Warden Indrix to sometimes corrupt your save game.
  • Fixed a bug that prevented save games from being loaded if the info file was corrupt.
  • Fixed incorrect damage in Shield Slam’s description.
  • Fixed a bug that caused zone stratum info to occasionally appear in the names of items you’ve named.
  • Fixed a bug that caused tile clicks to incorrectly register on button down and when dragging.
  • Fixed a bug that caused clicking on non-active buttons to activate the selected button instead.
  • Fixed a bug in the display of keybinds in the menu bar of the keybinds screen.
  • Fixed a bug in the stat shifts of clones affecting the original object when the clones vanish.
  • [modding] Added GetLandingLocation to the ZoneManager for getting the arrival zone of a parasang.
  • [modding] The GetTransitiveLocationEvent now supports prioritization of the selected portal and destination.
  • [modding] More interface members of the Rack<T> collection are now virtual.
  • [modding] Fixed a bug that caused the AfterTravelEvent to sometimes be handled twice if the parent object moved.

Download Caves of Qud update 207.78 on PC.

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